FreeDATA/gui/src/waterfall/spectrum.js

489 lines
14 KiB
JavaScript

/*
* Copyright (c) 2019 Jeppe Ledet-Pedersen
* This software is released under the MIT license.
* See the LICENSE file for further details.
*/
"use strict";
Spectrum.prototype.squeeze = function (value, out_min, out_max) {
if (value <= this.min_db) return out_min;
else if (value >= this.max_db) return out_max;
else
return Math.round(
((value - this.min_db) / (this.max_db - this.min_db)) * out_max
);
};
Spectrum.prototype.rowToImageData = function (bins) {
for (var i = 0; i < this.imagedata.data.length; i += 4) {
var cindex = this.squeeze(bins[i / 4], 0, 255);
var color = this.colormap[cindex];
this.imagedata.data[i + 0] = color[0];
this.imagedata.data[i + 1] = color[1];
this.imagedata.data[i + 2] = color[2];
this.imagedata.data[i + 3] = 255;
}
};
Spectrum.prototype.addWaterfallRow = function (bins) {
// Shift waterfall 1 row down
this.ctx_wf.drawImage(
this.ctx_wf.canvas,
0,
0,
this.wf_size,
this.wf_rows - 1,
0,
1,
this.wf_size,
this.wf_rows - 1
);
// Draw new line on waterfall canvas
this.rowToImageData(bins);
this.ctx_wf.putImageData(this.imagedata, 0, 0);
var width = this.ctx.canvas.width;
var height = this.ctx.canvas.height;
// Copy scaled FFT canvas to screen. Only copy the number of rows that will
// fit in waterfall area to avoid vertical scaling.
this.ctx.imageSmoothingEnabled = false;
var rows = Math.min(this.wf_rows, height - this.spectrumHeight);
this.ctx.drawImage(
this.ctx_wf.canvas,
0,
0,
this.wf_size,
rows,
0,
this.spectrumHeight,
width,
height - this.spectrumHeight
);
};
Spectrum.prototype.drawFFT = function (bins) {
this.ctx.beginPath();
this.ctx.moveTo(-1, this.spectrumHeight + 1);
for (var i = 0; i < bins.length; i++) {
var y = this.spectrumHeight - this.squeeze(bins[i], 0, this.spectrumHeight);
if (y > this.spectrumHeight - 1) y = this.spectrumHeight + 1; // Hide underflow
if (y < 0) y = 0;
if (i == 0) this.ctx.lineTo(-1, y);
this.ctx.lineTo(i, y);
if (i == bins.length - 1) this.ctx.lineTo(this.wf_size + 1, y);
}
this.ctx.lineTo(this.wf_size + 1, this.spectrumHeight + 1);
this.ctx.strokeStyle = "#fefefe";
this.ctx.stroke();
};
//Spectrum.prototype.drawSpectrum = function(bins) {
Spectrum.prototype.drawSpectrum = function () {
var width = this.ctx.canvas.width;
var height = this.ctx.canvas.height;
// Modification by DJ2LS
// Draw bandwidth lines
// TODO: Math not correct. But a first attempt
// it seems position is more or less equal to frequenzy by factor 10
// eg. position 150 == 1500Hz
/*
// CENTER LINE
this.ctx_wf.beginPath();
this.ctx_wf.moveTo(150,0);
this.ctx_wf.lineTo(150, height);
this.ctx_wf.lineWidth = 1;
this.ctx_wf.strokeStyle = '#8C8C8C';
this.ctx_wf.stroke()
*/
// 586Hz and 1700Hz LINES
var linePositionLow = 121.6; //150 - bandwith/20
var linePositionHigh = 178.4; //150 + bandwidth/20
var linePositionLow2 = 65; //150 - bandwith/20
var linePositionHigh2 = 235; //150 + bandwith/20
this.ctx_wf.beginPath();
this.ctx_wf.moveTo(linePositionLow, 0);
this.ctx_wf.lineTo(linePositionLow, height);
this.ctx_wf.moveTo(linePositionHigh, 0);
this.ctx_wf.lineTo(linePositionHigh, height);
this.ctx_wf.moveTo(linePositionLow2, 0);
this.ctx_wf.lineTo(linePositionLow2, height);
this.ctx_wf.moveTo(linePositionHigh2, 0);
this.ctx_wf.lineTo(linePositionHigh2, height);
this.ctx_wf.lineWidth = 1;
this.ctx_wf.strokeStyle = "#C3C3C3";
this.ctx_wf.stroke();
// ---- END OF MODIFICATION ------
// Fill with black
this.ctx.fillStyle = "white";
this.ctx.fillRect(0, 0, width, height);
//Commenting out the remainder of this code, it's not needed and unused as of 6.9.11 and saves three if statements
return;
/*
// FFT averaging
if (this.averaging > 0) {
if (!this.binsAverage || this.binsAverage.length != bins.length) {
this.binsAverage = Array.from(bins);
} else {
for (var i = 0; i < bins.length; i++) {
this.binsAverage[i] += this.alpha * (bins[i] - this.binsAverage[i]);
}
}
bins = this.binsAverage;
}
// Max hold
if (this.maxHold) {
if (!this.binsMax || this.binsMax.length != bins.length) {
this.binsMax = Array.from(bins);
} else {
for (var i = 0; i < bins.length; i++) {
if (bins[i] > this.binsMax[i]) {
this.binsMax[i] = bins[i];
} else {
// Decay
this.binsMax[i] = 1.0025 * this.binsMax[i];
}
}
}
}
// Do not draw anything if spectrum is not visible
if (this.ctx_axes.canvas.height < 1)
return;
// Scale for FFT
this.ctx.save();
this.ctx.scale(width / this.wf_size, 1);
// Draw maxhold
if (this.maxHold)
this.drawFFT(this.binsMax);
// Draw FFT bins
this.drawFFT(bins);
// Restore scale
this.ctx.restore();
// Fill scaled path
this.ctx.fillStyle = this.gradient;
this.ctx.fill();
// Copy axes from offscreen canvas
this.ctx.drawImage(this.ctx_axes.canvas, 0, 0);
*/
};
//Allow setting colormap
Spectrum.prototype.setColorMap = function (index) {
this.colormap = colormaps[index];
};
Spectrum.prototype.updateAxes = function () {
var width = this.ctx_axes.canvas.width;
var height = this.ctx_axes.canvas.height;
// Clear axes canvas
this.ctx_axes.clearRect(0, 0, width, height);
// Draw axes
this.ctx_axes.font = "12px sans-serif";
this.ctx_axes.fillStyle = "white";
this.ctx_axes.textBaseline = "middle";
this.ctx_axes.textAlign = "left";
var step = 10;
for (var i = this.min_db + 10; i <= this.max_db - 10; i += step) {
var y = height - this.squeeze(i, 0, height);
this.ctx_axes.fillText(i, 5, y);
this.ctx_axes.beginPath();
this.ctx_axes.moveTo(20, y);
this.ctx_axes.lineTo(width, y);
this.ctx_axes.strokeStyle = "rgba(200, 200, 200, 0.10)";
this.ctx_axes.stroke();
}
this.ctx_axes.textBaseline = "bottom";
for (var i = 0; i < 11; i++) {
var x = Math.round(width / 10) * i;
if (this.spanHz > 0) {
var adjust = 0;
if (i == 0) {
this.ctx_axes.textAlign = "left";
adjust = 3;
} else if (i == 10) {
this.ctx_axes.textAlign = "right";
adjust = -3;
} else {
this.ctx_axes.textAlign = "center";
}
var freq = this.centerHz + (this.spanHz / 10) * (i - 5);
if (this.centerHz + this.spanHz > 1e6) freq = freq / 1e6 + "M";
else if (this.centerHz + this.spanHz > 1e3) freq = freq / 1e3 + "k";
this.ctx_axes.fillText(freq, x + adjust, height - 3);
}
this.ctx_axes.beginPath();
this.ctx_axes.moveTo(x, 0);
this.ctx_axes.lineTo(x, height);
this.ctx_axes.strokeStyle = "rgba(200, 200, 200, 0.10)";
this.ctx_axes.stroke();
}
};
Spectrum.prototype.addData = function (data) {
if (!this.paused) {
if (data.length != this.wf_size) {
this.wf_size = data.length;
this.ctx_wf.canvas.width = data.length;
this.ctx_wf.fillStyle = "white";
this.ctx_wf.fillRect(0, 0, this.wf.width, this.wf.height);
this.imagedata = this.ctx_wf.createImageData(data.length, 1);
}
//this.drawSpectrum(data);
this.drawSpectrum();
this.addWaterfallRow(data);
this.resize();
}
};
Spectrum.prototype.updateSpectrumRatio = function () {
this.spectrumHeight = Math.round(
(this.canvas.height * this.spectrumPercent) / 100.0
);
this.gradient = this.ctx.createLinearGradient(0, 0, 0, this.spectrumHeight);
for (var i = 0; i < this.colormap.length; i++) {
var c = this.colormap[this.colormap.length - 1 - i];
this.gradient.addColorStop(
i / this.colormap.length,
"rgba(" + c[0] + "," + c[1] + "," + c[2] + ", 1.0)"
);
}
};
Spectrum.prototype.resize = function () {
var width = this.canvas.clientWidth;
var height = this.canvas.clientHeight;
if (this.canvas.width != width || this.canvas.height != height) {
this.canvas.width = width;
this.canvas.height = height;
this.updateSpectrumRatio();
}
if (this.axes.width != width || this.axes.height != this.spectrumHeight) {
this.axes.width = width;
this.axes.height = this.spectrumHeight;
this.updateAxes();
}
};
Spectrum.prototype.setSpectrumPercent = function (percent) {
if (percent >= 0 && percent <= 100) {
this.spectrumPercent = percent;
this.updateSpectrumRatio();
}
};
Spectrum.prototype.incrementSpectrumPercent = function () {
if (this.spectrumPercent + this.spectrumPercentStep <= 100) {
this.setSpectrumPercent(this.spectrumPercent + this.spectrumPercentStep);
}
};
Spectrum.prototype.decrementSpectrumPercent = function () {
if (this.spectrumPercent - this.spectrumPercentStep >= 0) {
this.setSpectrumPercent(this.spectrumPercent - this.spectrumPercentStep);
}
};
Spectrum.prototype.toggleColor = function () {
this.colorindex++;
if (this.colorindex >= colormaps.length) this.colorindex = 0;
this.colormap = colormaps[this.colorindex];
this.updateSpectrumRatio();
};
Spectrum.prototype.setRange = function (min_db, max_db) {
this.min_db = min_db;
this.max_db = max_db;
this.updateAxes();
};
Spectrum.prototype.rangeUp = function () {
this.setRange(this.min_db - 5, this.max_db - 5);
};
Spectrum.prototype.rangeDown = function () {
this.setRange(this.min_db + 5, this.max_db + 5);
};
Spectrum.prototype.rangeIncrease = function () {
this.setRange(this.min_db - 5, this.max_db + 5);
};
Spectrum.prototype.rangeDecrease = function () {
if (this.max_db - this.min_db > 10)
this.setRange(this.min_db + 5, this.max_db - 5);
};
Spectrum.prototype.setCenterHz = function (hz) {
this.centerHz = hz;
this.updateAxes();
};
Spectrum.prototype.setSpanHz = function (hz) {
this.spanHz = hz;
this.updateAxes();
};
Spectrum.prototype.setAveraging = function (num) {
if (num >= 0) {
this.averaging = num;
this.alpha = 2 / (this.averaging + 1);
}
};
Spectrum.prototype.incrementAveraging = function () {
this.setAveraging(this.averaging + 1);
};
Spectrum.prototype.decrementAveraging = function () {
if (this.averaging > 0) {
this.setAveraging(this.averaging - 1);
}
};
Spectrum.prototype.setPaused = function (paused) {
this.paused = paused;
};
Spectrum.prototype.togglePaused = function () {
this.setPaused(!this.paused);
};
Spectrum.prototype.setMaxHold = function (maxhold) {
this.maxHold = maxhold;
this.binsMax = undefined;
};
Spectrum.prototype.toggleMaxHold = function () {
this.setMaxHold(!this.maxHold);
};
Spectrum.prototype.toggleFullscreen = function () {
if (!this.fullscreen) {
if (this.canvas.requestFullscreen) {
this.canvas.requestFullscreen();
} else if (this.canvas.mozRequestFullScreen) {
this.canvas.mozRequestFullScreen();
} else if (this.canvas.webkitRequestFullscreen) {
this.canvas.webkitRequestFullscreen();
} else if (this.canvas.msRequestFullscreen) {
this.canvas.msRequestFullscreen();
}
this.fullscreen = true;
} else {
if (document.exitFullscreen) {
document.exitFullscreen();
} else if (document.mozCancelFullScreen) {
document.mozCancelFullScreen();
} else if (document.webkitExitFullscreen) {
document.webkitExitFullscreen();
} else if (document.msExitFullscreen) {
document.msExitFullscreen();
}
this.fullscreen = false;
}
};
Spectrum.prototype.onKeypress = function (e) {
if (e.key == " ") {
this.togglePaused();
} else if (e.key == "f") {
this.toggleFullscreen();
} else if (e.key == "c") {
this.toggleColor();
} else if (e.key == "ArrowUp") {
this.rangeUp();
} else if (e.key == "ArrowDown") {
this.rangeDown();
} else if (e.key == "ArrowLeft") {
this.rangeDecrease();
} else if (e.key == "ArrowRight") {
this.rangeIncrease();
} else if (e.key == "s") {
this.incrementSpectrumPercent();
} else if (e.key == "w") {
this.decrementSpectrumPercent();
} else if (e.key == "+") {
this.incrementAveraging();
} else if (e.key == "-") {
this.decrementAveraging();
} else if (e.key == "m") {
this.toggleMaxHold();
}
};
function Spectrum(id, options) {
// Handle options
this.centerHz = options && options.centerHz ? options.centerHz : 1500;
this.spanHz = options && options.spanHz ? options.spanHz : 0;
this.wf_size = options && options.wf_size ? options.wf_size : 0;
this.wf_rows = options && options.wf_rows ? options.wf_rows : 1024;
this.spectrumPercent =
options && options.spectrumPercent ? options.spectrumPercent : 0;
this.spectrumPercentStep =
options && options.spectrumPercentStep ? options.spectrumPercentStep : 0;
this.averaging = options && options.averaging ? options.averaging : 0;
this.maxHold = options && options.maxHold ? options.maxHold : false;
// Setup state
this.paused = false;
this.fullscreen = false;
this.min_db = 0;
this.max_db = 70;
this.spectrumHeight = 0;
// Colors
this.colorindex = 0;
this.colormap = colormaps[2];
// Create main canvas and adjust dimensions to match actual
this.canvas = document.getElementById(id);
this.canvas.height = this.canvas.clientHeight;
this.canvas.width = this.canvas.clientWidth;
this.ctx = this.canvas.getContext("2d");
this.ctx.fillStyle = "white";
this.ctx.fillRect(0, 0, this.canvas.width, this.canvas.height);
// Create offscreen canvas for axes
this.axes = document.createElement("canvas");
this.axes.height = 1; // Updated later
this.axes.width = this.canvas.width;
this.ctx_axes = this.axes.getContext("2d");
// Create offscreen canvas for waterfall
this.wf = document.createElement("canvas");
this.wf.height = this.wf_rows;
this.wf.width = this.wf_size;
this.ctx_wf = this.wf.getContext("2d");
// Trigger first render
this.setAveraging(this.averaging);
this.updateSpectrumRatio();
this.resize();
}