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18
test/index.html
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18
test/index.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP -->
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<meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'" />
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<meta http-equiv="X-Content-Security-Policy" content="default-src 'self'; script-src 'self'" />
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<title>Hello World!</title>
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</head>
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<body>
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<h1>Hello World!</h1>
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We are using Node.js <span id="node-version"></span>, Chromium
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<span id="chrome-version"></span>, and Electron <span id="electron-version"></span>.
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<!-- You can also require other files to run in this process -->
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<script src="./renderer.js"></script>
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</body>
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</html>
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53
test/main.js
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test/main.js
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// Modules to control application life and create native browser window
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const { app, BrowserWindow } = require("electron");
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const path = require("path");
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow;
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function createWindow() {
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// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 800,
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height: 600,
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webPreferences: {
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preload: path.join(__dirname, "preload.js"),
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},
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});
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// and load the index.html of the app.
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mainWindow.loadFile(path.join(__dirname, "index.html"));
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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mainWindow.on("closed", function () {
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null;
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});
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on("ready", createWindow);
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// Quit when all windows are closed.
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app.on("window-all-closed", function () {
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// On macOS it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== "darwin") app.quit();
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});
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app.on("activate", function () {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) createWindow();
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});
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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23
test/package.json
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23
test/package.json
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{
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"name": "electron-quick-start",
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"version": "1.0.0",
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"description": "A minimal Electron application",
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"main": "main.js",
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"scripts": {
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"start": "electron ."
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},
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"repository": "https://github.com/electron/electron-quick-start",
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"keywords": [
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"Electron",
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"quick",
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"start",
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"tutorial",
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"demo"
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],
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"author": "GitHub",
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"license": "CC0-1.0",
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"devDependencies": {
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"electron": "^7.1.7",
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"electron-builder": "^22.0.0"
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}
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}
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12
test/preload.js
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test/preload.js
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// All of the Node.js APIs are available in the preload process.
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// It has the same sandbox as a Chrome extension.
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window.addEventListener("DOMContentLoaded", () => {
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const replaceText = (selector, text) => {
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const element = document.getElementById(selector);
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if (element) element.innerText = text;
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};
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for (const type of ["chrome", "node", "electron"]) {
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replaceText(`${type}-version`, process.versions[type]);
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}
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});
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6
test/renderer.js
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6
test/renderer.js
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// This file is required by the index.html file and will
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// be executed in the renderer process for that window.
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// No Node.js APIs are available in this process because
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// `nodeIntegration` is turned off. Use `preload.js` to
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// selectively enable features needed in the rendering
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// process.
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