399ca22c5a
Use #ifdef ESP32_USE_BLE_RLJ to toggle modes. Also broken out bluetooth functions into a few files for better separation of code.
203 lines
No EOL
5 KiB
C++
203 lines
No EOL
5 KiB
C++
#include "Bluetooth.h"
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#include "TxManage.h"
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#include "pins.h"
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#if defined(ESP32)
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// ESP32
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void Bluetooth_Interpret();
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String BluetoothRxLine;
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#ifndef ESP32_USE_BLE_RLJ
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/////////////////////////////////////////////////////////////////////////////////////////
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// CLASSIC BLUETOOTH
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// |
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// V
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#include "BluetoothSerial.h"
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BluetoothSerial SerialBT;
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void Bluetooth_Init()
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{
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if(!SerialBT.begin("ESPHEATER")) {
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Serial.println("An error occurred initialising Bluetooth");
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}
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}
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void Bluetooth_Check()
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{
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if(SerialBT.available()) {
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char rxVal = SerialBT.read();
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if(isControl(rxVal)) { // "End of Line"
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BluetoothRxLine += '\0';
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Bluetooth_Interpret(BluetoothRxLine);
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BluetoothRxLine = "";
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}
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else {
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BluetoothRxLine += rxVal; // append new char to our Rx buffer
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}
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}
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}
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void Bluetooth_Report(const char* pHdr, const unsigned char Data[24])
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{
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if(SerialBT.hasClient()) {
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SerialBT.print(pHdr);
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SerialBT.write(Data, 24);
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}
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}
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// ^
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// |
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// CLASSIC BLUETOOTH
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/////////////////////////////////////////////////////////////////////////////////////////
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#else // ESP32_USE_BLE_RLJ
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/////////////////////////////////////////////////////////////////////////////////////////
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// BLE
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// |
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// V
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#include <BLEDevice.h>
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#include <BLEServer.h>
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#include <BLEUtils.h>
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#include <BLE2902.h>
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#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
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#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
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#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
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void BLE_Send(std::string Data);
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BLEServer *pServer = NULL;
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BLECharacteristic* pTxCharacteristic = NULL;
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volatile bool deviceConnected = false;
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bool oldDeviceConnected = false;
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class MyServerCallbacks : public BLEServerCallbacks {
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void onConnect(BLEServer* pServer) {
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deviceConnected = true;
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}
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void onDisconnect(BLEServer* pServer) {
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deviceConnected = false;
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}
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};
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class MyCallbacks : public BLECharacteristicCallbacks {
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// this callback is called when the ESP WRITE characteristic has been written to by a client
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// We need to *read* the new information!
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void onWrite(BLECharacteristic* pCharacteristic) {
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std::string rxValue = pCharacteristic->getValue();
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while(rxValue.length() > 0) {
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char rxVal = rxValue[0];
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if(isControl(rxVal)) { // "End of Line"
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Bluetooth_Interpret(BluetoothRxLine);
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BluetoothRxLine = "";
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}
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else {
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BluetoothRxLine += rxVal; // append new char to our Rx buffer
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}
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rxValue.erase(0, 1);
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}
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}
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};
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void Bluetooth_Init()
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{
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// create the BLE device
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BLEDevice::init("DieselHeater");
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// create the BLE server
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pServer = BLEDevice::createServer();
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pServer->setCallbacks(new MyServerCallbacks);
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// create the BLE service
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BLEService *pService = pServer->createService(SERVICE_UUID);
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// create a BLE characteristic
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pTxCharacteristic = pService->createCharacteristic(
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CHARACTERISTIC_UUID_TX,
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BLECharacteristic::PROPERTY_NOTIFY
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);
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pTxCharacteristic->addDescriptor(new BLE2902());
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BLECharacteristic* pRxCharacteristic = pService->createCharacteristic(
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CHARACTERISTIC_UUID_RX,
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BLECharacteristic::PROPERTY_WRITE
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);
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pRxCharacteristic->setCallbacks(new MyCallbacks/*()*/);
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// start the service
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pService->start();
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// start advertising
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pServer->getAdvertising()->start();
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Serial.println("Awaiting a client to notify...");
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}
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void Bluetooth_Report(const char* pHdr, const unsigned char Data[24])
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{
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if(deviceConnected) {
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// BLE can only squirt 20 bytes per packet.
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// build the entire message then divide and conquer
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std::string txData = pHdr;
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txData.append((char*)Data, 24);
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BLE_Send(txData);
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}
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}
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void Bluetooth_Check()
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{
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// disconnecting
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if (!deviceConnected && oldDeviceConnected) {
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delay(500); // give the bluetooth stack the chance to get things ready
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pServer->startAdvertising(); // restart advertising
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Serial.println("start advertising");
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oldDeviceConnected = deviceConnected;
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}
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// connecting
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if (deviceConnected && !oldDeviceConnected) {
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// do stuff here on connecting
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oldDeviceConnected = deviceConnected;
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}
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}
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// break down supplied string into 20 byte chunks (or less)
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// BLE can only handle 20 bytes per packet!
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void BLE_Send(std::string Data)
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{
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while(!Data.empty()) {
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std::string substr = Data.substr(0, 20);
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int len = substr.length();
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pTxCharacteristic->setValue((uint8_t*)Data.data(), len);
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pTxCharacteristic->notify();
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Data.erase(0, len);
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}
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}
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// ^
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// |
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// BLE
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/////////////////////////////////////////////////////////////////////////////////////////
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#endif // ESP32_USE_BLE_RLJ
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#endif // __ESP32__
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