ESP32_ChinaDieselHeater_Con.../lib/AsyncTCP
Ray Jones 7e1a4940ac Added BME280 humidity and altitude information
Can start heater if high humidity
Altitude reported to heater per BMP180 in OEM controllers.
lowered min Hz limit to 500
2020-01-13 19:48:32 +11:00
..
.github Added BME280 humidity and altitude information 2020-01-13 19:48:32 +11:00
src Stabilise using AsyncTCP to scrape FOTA JSON file. 2019-12-15 17:58:11 +11:00
travis telnet menu to setup MQTT. JSON now pushed over MQTT - typ. topic name: Afterburner/JSONout 2019-08-31 17:34:56 +10:00
.gitignore Added BME280 humidity and altitude information 2020-01-13 19:48:32 +11:00
.travis.yml Updated AsyncTCP library - had bad DNS handling if name not resolvable (null pointer dereference) 2019-10-28 17:32:16 +11:00
CMakeLists.txt Added BME280 humidity and altitude information 2020-01-13 19:48:32 +11:00
component.mk telnet menu to setup MQTT. JSON now pushed over MQTT - typ. topic name: Afterburner/JSONout 2019-08-31 17:34:56 +10:00
Kconfig.projbuild telnet menu to setup MQTT. JSON now pushed over MQTT - typ. topic name: Afterburner/JSONout 2019-08-31 17:34:56 +10:00
library.json Updated AsyncTCP library - had bad DNS handling if name not resolvable (null pointer dereference) 2019-10-28 17:32:16 +11:00
library.properties Updated AsyncTCP library - had bad DNS handling if name not resolvable (null pointer dereference) 2019-10-28 17:32:16 +11:00
LICENSE telnet menu to setup MQTT. JSON now pushed over MQTT - typ. topic name: Afterburner/JSONout 2019-08-31 17:34:56 +10:00
README.md Updated AsyncTCP library - had bad DNS handling if name not resolvable (null pointer dereference) 2019-10-28 17:32:16 +11:00

AsyncTCP

Build Status Codacy Badge

Async TCP Library for ESP32 Arduino

Join the chat at https://gitter.im/me-no-dev/ESPAsyncWebServer

This is a fully asynchronous TCP library, aimed at enabling trouble-free, multi-connection network environment for Espressif's ESP32 MCUs.

This library is the base for ESPAsyncWebServer

AsyncClient and AsyncServer

The base classes on which everything else is built. They expose all possible scenarios, but are really raw and require more skills to use.