#include "ScreenManager.h" #include #include #include "128x64OLED.h" #include "pins.h" #include "BluetoothAbstract.h" #include "Screen1.h" #include "Screen2.h" #include "Screen3.h" #include "Screen4.h" #include "Screen5.h" #include "Screen6.h" #include "Screen7.h" // // **** NOTE: If trying use hardware SPI on the ESP32 there are two very lame // **** libaries conspiring to make life difficult // // A/ The ESP32 SPI.cpp library instatiates an instance of SPI, using the VSPI port (and pins) // B/ The Adfruit_SH1106 library hard codes "SPI" as the SPI port instance // // As an ESP32 has a pin multiplexer, this is very bad form. // The actual design here uses the defacto HSPI pins (and port), // You **MUST comment out the SPIClass SPI(VSPI);** at the end of the ESP32 SPI library // then we declare "SPI" here, which will use HSPI!!!! // 128 x 64 OLED support //SPIClass SPI; // default constructor opens HSPI on standard pins : MOSI=13,CLK=14,MISO=12(unused) //////////////////////////////////////////////////////////////////////////////////////////////// // splash creen created using image2cpp http://javl.github.io/image2cpp/ // Settings: // Black background // Invert [X] // Arduino code, single bitmap // Identifier: DieselSplash // Draw Mode: Horizontal // const unsigned char DieselSplash [] PROGMEM = { // 'Splash2, 128x64px 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x18, 0x00, 0x00, 0x00, 0x00, 0x02, 0x3e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 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{ delete _pDisplay; _pDisplay = NULL; } } void CScreenManager::init() { // 128 x 64 OLED support (I2C) // SH1106_SWITCHCAPVCC = generate display voltage from 3.3V internally _pDisplay = new C128x64_OLED(OLED_SDA_pin, OLED_SCL_pin); _pDisplay->begin(SH1106_SWITCHCAPVCC); Wire.begin(OLED_SDA_pin, OLED_SCL_pin, 800000); // speed up I2C from the default crappy 100kHz set via the adafruit begin! // replace adafruit splash screen _pDisplay->clearDisplay(); _pDisplay->drawBitmap(0, 0, DieselSplash, 128, 64, WHITE); // Show initial display buffer contents on the screen -- _pDisplay->display(); _Screens.push_back(new CScreen1(*_pDisplay, *this)); _Screens.push_back(new CScreen2(*_pDisplay, *this)); _Screens.push_back(new CScreen3(*_pDisplay, *this)); _Screens.push_back(new CScreen4(*_pDisplay, *this)); _Screens.push_back(new CScreen5(*_pDisplay, *this)); _Screens.push_back(new CScreen6(*_pDisplay, *this)); _Screens.push_back(new CScreen7(*_pDisplay, *this)); /* _pScreen[0] = new CScreen1(*_pDisplay, *this); _pScreen[1] = new CScreen2(*_pDisplay, *this); _pScreen[2] = new CScreen3(*_pDisplay, *this); _pScreen[3] = new CScreen4(*_pDisplay, *this); _pScreen[4] = new CScreen5(*_pDisplay, *this); _pScreen[5] = new CScreen6(*_pDisplay, *this);*/ _switchScreen(); } bool CScreenManager::checkUpdate() { if(_bReqUpdate) { if(_pActiveScreen) { _pActiveScreen->show(); _bReqUpdate = false; return true; } } return false; } void CScreenManager::reqUpdate() { _bReqUpdate = true; } bool CScreenManager::animate() { if(_pActiveScreen) return _pActiveScreen->animate(); return false; } void CScreenManager::refresh() { if(_pDisplay) _pDisplay->display(); } void CScreenManager::_switchScreen() { /* if(_currentScreen < _maxScreens) _pActiveScreen = _pScreen[_currentScreen]; */ if(_currentScreen < _Screens.size()) _pActiveScreen = _Screens[_currentScreen]; // reqDisplayUpdate(); reqUpdate(); } void CScreenManager::nextScreen() { _currentScreen++; // if(_currentScreen >= _maxScreens) { if(_currentScreen >= _Screens.size()) { _currentScreen = 0; } _switchScreen(); } void CScreenManager::prevScreen() { _currentScreen--; if(_currentScreen < 0) { // _currentScreen = _maxScreens-1; _currentScreen = _Screens.size()-1; } _switchScreen(); } void CScreenManager::keyHandler(uint8_t event) { if(_pActiveScreen) _pActiveScreen->keyHandler(event); }