Fixed small issue of not terminating init() function correctly
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@ -9,22 +9,23 @@ const char* MAIN_PAGE PROGMEM = R"=====(
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function init() {
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Socket = new WebSocket('ws://' + window.location.hostname + ':81/');
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Socket.onmessage = function(event){
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console.log("msg rec", evt.data);
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var msgArray = evt.data.split(","); // split message by delimiter into a string array
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console.log("msgArray", msgArray[0]);
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console.log("msgArray", msgArray[1]);
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console.log("msgArray", msgArray[2]);
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console.log("msgArray", msgArray[3]);
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var indicator = msgArray[1]; // the first element in the message array is the ID of the object to update
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console.log("indiactor", indicator);
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if (SensorRead) // if an object by the name of the message exists, update its value or its attributes
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{
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switch (msgArray[1])
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{
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case "CurrentTemp":
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document.getElementById("TempCurrent").innerHTML = event.data;
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console.log("msg rec", evt.data);
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var msgArray = evt.data.split(","); // split message by delimiter into a string array
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console.log("msgArray", msgArray[0]);
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console.log("msgArray", msgArray[1]);
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console.log("msgArray", msgArray[2]);
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console.log("msgArray", msgArray[3]);
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var indicator = msgArray[1]; // the first element in the message array is the ID of the object to update
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console.log("indiactor", indicator);
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if (SensorRead) // if an object by the name of the message exists, update its value or its attributes
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{
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switch (msgArray[1])
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{
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case "CurrentTemp":
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document.getElementById("TempCurrent").innerHTML = event.data;
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}
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}
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}
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}
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