1125 lines
44 KiB
HTML
1125 lines
44 KiB
HTML
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<!--
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"image2cpp"
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Original utility by:
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https://jaspervanloenen.com
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This is the 2nd revision of the modified version by:
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https://wiredolphin.net
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-->
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<!DOCTYPE html>
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<html lang="en"><head>
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<meta http-equiv="content-type" content="text/html; charset=UTF-8">
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<meta charset="UTF-8">
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<title>image2cpp</title>
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<style type="text/css">
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* {
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margin: 0;
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padding: 0;
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}
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body{
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font-family: arial;
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}
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.wrapper {
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display: flex;
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flex-direction: column;
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margin: auto;
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width: 900px;
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}
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.section {
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margin: 10px 0;
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}
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.bottom-divider {
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border-bottom: 2px solid #000000;
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padding-bottom: 20px;
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}
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.sub-section {
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clear: both;
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margin-bottom: 1px;
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}
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.section,
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.sub-section {
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width: 100%;
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}
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.column {
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float: left;
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}
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.column-center {
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min-width: 160px;
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text-align: center;
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}
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.column-right {
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float: right;
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}
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.sub-section-title {
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margin: 0 0 10px;
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}
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p {
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margin: 20px 0;
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}
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.table {
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display: table;
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margin: 10px 0 0;
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width: 100%;
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}
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.table-row {
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display: table-row;
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width: 100%;
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}
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.table-cell {
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display: table-cell;
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padding: 5px 0;
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}
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.table-cell:first-child {
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width: 30%;
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}
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.table-cell:last-child {
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width: 70%;
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}
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.table-cell:first-child label {
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font-weight: bold;
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}
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.table-cell:last-child label {
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margin-right: 10px;
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}
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.nested-table {
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margin: 0;
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}
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.nested-table .table-cell {
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color: #666;
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font-size: .9em;
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width: 200px;
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}
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.nested-table .table-cell:first-child { }
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#format-caption-container div {
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color: #505050;
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display: none;
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font-size: .9em;
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line-height: 1.4em;
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padding: 10px 0 15px;
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width: 100%;
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}
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.byte-input {
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min-height: 160px;
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min-width: 360px;
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}
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.code-output {
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height: 200px;
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width: 100%;
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}
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.note {
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color: #666666;
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font-size: .9em;
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line-height: 1.4em;
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margin: 3px 0;
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}
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button,
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input[type="file"] {
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background: #00CB99;
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border-radius: 3px;
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border: none;
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color: #fff;
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font-size: .9em;
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font-weight: bold;
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margin: 10px 0;
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padding: 4px 8px;
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}
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input[type="file"] {
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font-size: 1.0em;
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padding: 6px 20px;
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}
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.generate-button {
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margin: 40px 0 20px;
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}
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.remove-button {
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margin: 0 0 0 10px;
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padding: 1px 4px;
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}
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.file-info {
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color: #505050;
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font-size: .7em;
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margin-left: 20px;
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max-width: 300px;
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white-space: pre;
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}
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.size-input{
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width: 45px;
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}
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.glyph-input {
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width: 80px;
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margin-left: 10px;
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}
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#image-size-settings {
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list-style-type: none;
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}
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#image-size-settings li {
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margin: 4px 0;
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}
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#images-canvas-container canvas {
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border: 3px solid #88DAC5;
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margin: 10px 15px;
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}
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#images-canvas-container {
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align-items: flex-start;
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display: flex;
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flex-wrap: wrap;
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}
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#extra-settings-container { }
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#arduino-identifier,
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#adafruit-gfx-settings,
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#all-same-size {
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display: none;
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}
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.msg {
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font-size: 1.2em;
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}
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.error-msg {
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color: #ff0000;
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display: none;
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}
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h1{
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padding: 10px;
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color: white;
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background-color: #00cb99;
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}
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</style>
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</head>
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<body>
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<div class="wrapper">
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<section class="section">
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<h1>image2cpp</h1>
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<p>image2cpp is a simple tool to change images into byte arrays (or
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your array back into an image) for use with Arduino and (monochrome)
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displays such as OLEDs.
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It was originally made to work with the Adafruit OLED library. An
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example sketch for Arduino and this library can be found <a href="https://github.com/javl/image2cpp/blob/master/oled_example/oled_example.ino" target="_blank">here</a>.</p>
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<p>More info (and credits) can be found in the <a href="https://github.com/javl/image2cpp" target="_blank">Github repository</a>. This is also where you can report any <a href="https://github.com/javl/image2cpp/issues" target="_blank">issues</a> you might come across.</p>
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<p>This tool also works offline. Simply save this page to your computer and open the file in your browser.</p>
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</section>
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<section class="section bottom-divider">
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<section class="sub-section">
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<div class="column">
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<h2 class="sub-section-title">1. Select image</h2>
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<input type="file" id="file-input" name="file-input" multiple=""><br>
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</div>
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<div class="column column-center">
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<h2 class="sub-section-title">or</h2>
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</div>
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<div class="column column-right">
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<h2 class="sub-section-title">1. Paste byte array</h2>
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<textarea id="byte-input" class="byte-input"></textarea><br>
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<div class="text-input-size">
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<input type="number" min="0" id="text-input-width" class="size-input" value="128"> x
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<input type="number" min="0" id="text-input-height" class="size-input" value="64"> px
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</div>
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<button onclick="handleTextInput('horizontal')">Read as horizontal</button>
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<button onclick="handleTextInput('vertical')">Read as vertical</button>
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</div>
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</section>
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</section>
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<section class="section bottom-divider">
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<h2>2. Image Settings</h2>
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<section class="sub-section">
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<div class="table">
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<div class="table-row">
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<div class="table-cell"><label>Canvas size/s: </label></div>
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<div class="table-cell">
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<ul id="image-size-settings"></ul>
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<div id="only-images-file-error" class="msg error-msg">Only images file type are allowed</div>
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<div id="no-file-selected" class="msg">No files selected</div>
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<button id="all-same-size">all same size</button>
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label>Background color:</label></div>
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<div class="table-cell">
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<input id="backgroundColorWhite" type="radio" name="backgroundColor" value="white" onchange="updateRadio('backgroundColor')">
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<label for="backgroundColorWhite" class="smallLabel">White</label>
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<input id="backgroundColorBlack" type="radio" name="backgroundColor" value="black" onchange="updateRadio('backgroundColor')" checked="checked">
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<label for="backgroundColorBlack" class="smallLabel">Black</label>
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label for="invertColors">Invert image colors</label></div>
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<div class="table-cell">
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<input id="invertColors" type="checkbox" onchange="updateBoolean('invertColors')" checked="checked">
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label>Brightness threshold: </label></div>
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<div class="table-cell">
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<input id="threshold" class="size-input" type="number" min="0" max="255" name="threshold" oninput="updateInteger('threshold')" value="128">
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<div class="note"><i>0 - 255; pixels with brightness above become white, below become black.</i></div>
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label for="scale">Scaling</label></div>
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<div class="table-cell">
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<select id="scale" name="scale" onchange="updateInteger('scale')">
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<option value="1" selected="selected">original size</option>
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<option value="2">scale to fit, keeping proportions</option>
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<option value="3">stretch to fill canvas</option>
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<option value="4">stretch to fill canvas horizontally</option>
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<option value="5">stretch to fill canvas vertically</option>
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</select>
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label>Center:</label></div>
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<div class="table-cell">
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<input id="centerHorizontally" type="checkbox" onchange="updateBoolean('centerHorizontally')">
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<label for="centerHorizontally">horizontally</label>
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<input id="centerVertically" type="checkbox" onchange="updateBoolean('centerVertically')">
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<label for="centerVertically">vertically</label>
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</div>
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</div>
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</div>
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<div class="note">
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<i>NOTE: Centering the image only works when using a canvas larger than the selected image.</i>
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</div>
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</section>
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</section>
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<section class="section bottom-divider">
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<h2>3. Preview</h2>
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<section class="sub-section">
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<div id="images-canvas-container"></div>
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</section>
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</section>
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<section class="section">
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<h2>4. Output</h2>
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<section class="sub-section">
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<div class="table">
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<div class="table-row">
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<div class="table-cell"><label for="outputFormat">Code output format</label></div>
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<div class="table-cell">
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<select id="outputFormat" name="outputFormat" onchange="updateOutputFormat(this)">
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<option value="plain" selected="selected">plain bytes</option>
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<option value="arduino">Arduino code</option>
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<option value="arduino_single">Arduino code, single bitmap</option>
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<option value="adafruit_gfx">Adafruit GFXbitmapFont</option>
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</select>
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<div id="format-caption-container">
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<div data-caption="arduino" style="display: none;">
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Adds some extra Arduino code around the output for easy copy-paste into
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<a href="https://github.com/javl/image2cpp/blob/master/oled_example/oled_example.ino" target="_blank">this example</a>.
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If multiple images are loaded, generates a byte array for each and appends a counter to the identifier.
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</div>
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<div data-caption="arduino_single" style="display: none;">
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Adds some extra Arduino code around the output for easy copy-paste.
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If multiple images are loaded, generates a single byte array.
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</div>
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<div data-caption="adafruit_gfx" style="display: none;">
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Creates a <code>GFXbitmapFont</code> formatted ouput. Used by a modified version of the Adafruit GFX library.
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GitHub project and example <a href="https://github.com/wiredolphin/Adafruit-GFX-Library/tree/bitmap-font" target="_blank">here</a>.
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<br>
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<i>First ASCII character</i> value is used only if a glyph
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identifier of length equal to 1 is not provided for each image. The
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value itself will be incremented by 1 for each glyph.
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</div>
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</div>
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<div id="extra-settings-container">
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<div id="adafruit-gfx-settings" class="table nested-table" style="display: none;">
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<div class="table-row">
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<div class="table-cell"><label>First ASCII character (dec):</label></div>
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<div class="table-cell">
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<input id="first-ascii-char" class="text-input" type="text" name="first-ascii-char" onchange="" value="48">
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label>x advance:</label></div>
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<div class="table-cell">
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<input id="x-advance" class="text-input" type="text" name="x-advance" onchange="" value="0">
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</div>
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</div>
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</div>
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<div id="arduino-identifier" class="table nested-table" style="display: none;">
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<div class="table-row">
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<div class="table-cell"><label>Identifier:</label></div>
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<div class="table-cell">
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<input id="identifier" class="text-input" type="text" name="identifier" onchange="" value="myBitmap">
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="table-row">
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<div class="table-cell"><label>Draw mode:</label></div>
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<div class="table-cell">
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<input id="drawModeHorizontal" type="radio" name="drawMode" value="horizontal" checked="checked" onchange="updateRadio('drawMode')">
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<label for="drawModeHorizontal" class="smallLabel">Horizontal</label>
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<input id="drawModeVertical" type="radio" name="drawMode" value="vertical" onchange="updateRadio('drawMode')">
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<label for="drawModeVertical" class="smallLabel">Vertical</label>
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</div>
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</div>
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</div>
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<div class="note">
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<i>If your image looks all messed up on your display, like the image below, try the other mode.</i>
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</div>
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||
|
<img class="inlineImg" src="data:image/jpeg;base64,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
|
||
|
</section>
|
||
|
<section class="sub-section">
|
||
|
<button type="button" class="generate-button" onclick="outputString()">Generate code</button>
|
||
|
<textarea id="code-output" class="code-output"></textarea>
|
||
|
</section>
|
||
|
</section>
|
||
|
</div>
|
||
|
|
||
|
|
||
|
<script type="text/javascript">
|
||
|
// An images collection with helper methods
|
||
|
function Images() {
|
||
|
var collection = [];
|
||
|
this.push = function(img, canvas, glyph) {
|
||
|
collection.push({ "img" : img, "canvas" : canvas, "glyph" : glyph });
|
||
|
};
|
||
|
this.remove = function(image) {
|
||
|
var i = collection.indexOf(image);
|
||
|
if(i != -1) collection.splice(i, 1);
|
||
|
};
|
||
|
this.each = function(f) { collection.forEach(f); };
|
||
|
this.length = function() { return collection.length; };
|
||
|
this.first = function() { return collection[0]; };
|
||
|
this.last = function() { return collection[collection.length - 1]; };
|
||
|
this.getByIndex = function(index) { return collection[index]; };
|
||
|
this.setByIndex = function(index, img) { collection[index] = img; };
|
||
|
this.get = function(img) {
|
||
|
if(img) {
|
||
|
for(var i = 0; i < collection.length; i++) {
|
||
|
if(collection[i].img == img) {
|
||
|
return collection[i];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return collection;
|
||
|
};
|
||
|
return this;
|
||
|
}
|
||
|
|
||
|
// Add events to the file input button
|
||
|
var fileInput = document.getElementById("file-input");
|
||
|
fileInput.addEventListener("click", function(){this.value = null;}, false);
|
||
|
fileInput.addEventListener("change", handleImageSelection, false);
|
||
|
|
||
|
// Filetypes accepted by the file picker
|
||
|
var fileTypes = ["jpg", "jpeg", "png", "bmp", "gif", "svg"];
|
||
|
|
||
|
// The canvas we will draw on
|
||
|
var canvasContainer = document.getElementById("images-canvas-container");
|
||
|
// multiple images settings container
|
||
|
var imageSizeSettings = document.getElementById("image-size-settings");
|
||
|
// all images same size button
|
||
|
var allSameSizeButton = document.getElementById("all-same-size");
|
||
|
// error message
|
||
|
var onlyImagesFileError = document.getElementById("only-images-file-error");
|
||
|
// initial message
|
||
|
var noFileSelected = document.getElementById("no-file-selected");
|
||
|
|
||
|
// The variable to hold our images. Global so we can easily reuse it when the
|
||
|
// user updates the settings (change canvas size, scale, invert, etc)
|
||
|
var images = new Images();
|
||
|
|
||
|
// A bunch of settings used when converting
|
||
|
var settings = {
|
||
|
screenWidth: 128,
|
||
|
screenHeight: 64,
|
||
|
scaleToFit: true,
|
||
|
preserveRatio: true,
|
||
|
centerHorizontally: false,
|
||
|
centerVertically: false,
|
||
|
backgroundColor: "white",
|
||
|
scale: "1",
|
||
|
drawMode: "horizontal",
|
||
|
threshold: 128,
|
||
|
outputFormat: "plain",
|
||
|
invertColors: false
|
||
|
};
|
||
|
|
||
|
// Variable name, when "arduino code" is required
|
||
|
var identifier = "myBitmap";
|
||
|
|
||
|
function update() {
|
||
|
images.each(function(image) { place_image(image); });
|
||
|
}
|
||
|
|
||
|
// Easy way to update settings controlled by a textfield
|
||
|
function updateInteger(fieldName){
|
||
|
settings[fieldName] = document.getElementById(fieldName).value;
|
||
|
update();
|
||
|
}
|
||
|
|
||
|
// Easy way to update settings controlled by a checkbox
|
||
|
function updateBoolean(fieldName){
|
||
|
settings[fieldName] = document.getElementById(fieldName).checked;
|
||
|
update();
|
||
|
}
|
||
|
|
||
|
// Easy way to update settings controlled by a radiobutton
|
||
|
function updateRadio(fieldName){
|
||
|
var radioGroup = document.getElementsByName(fieldName);
|
||
|
for (var i = 0; i < radioGroup.length; i++) {
|
||
|
if (radioGroup[i].checked) {
|
||
|
settings[fieldName] = radioGroup[i].value;
|
||
|
}
|
||
|
}
|
||
|
update();
|
||
|
}
|
||
|
|
||
|
// Updates Arduino code check-box
|
||
|
function updateOutputFormat(elm) {
|
||
|
|
||
|
var caption = document.getElementById("format-caption-container");
|
||
|
var adafruitGfx = document.getElementById("adafruit-gfx-settings");
|
||
|
var arduino = document.getElementById("arduino-identifier");
|
||
|
|
||
|
for(var i = 0; i < caption.children.length; i++) {
|
||
|
caption.children[i].style.display = "none";
|
||
|
}
|
||
|
caption = document.querySelector("div[data-caption='" + elm.value + "']");
|
||
|
if(caption) caption.style.display = "block";
|
||
|
|
||
|
elm.value != "plain" ? arduino.style.display = "block" : arduino.style.display = "none";
|
||
|
elm.value == "adafruit_gfx" ? adafruitGfx.style.display = "block" : adafruitGfx.style.display = "none";
|
||
|
|
||
|
settings["outputFormat"] = elm.value;
|
||
|
}
|
||
|
|
||
|
// Make the canvas black and white
|
||
|
function blackAndWhite(canvas, ctx){
|
||
|
var imageData = ctx.getImageData(0,0,canvas.width, canvas.height);
|
||
|
var data = imageData.data;
|
||
|
for (var i = 0; i < data.length; i += 4) {
|
||
|
var avg = (data[i] + data[i +1] + data[i +2]) / 3;
|
||
|
avg > settings["threshold"] ? avg = 255 : avg = 0;
|
||
|
data[i] = avg; // red
|
||
|
data[i + 1] = avg; // green
|
||
|
data[i + 2] = avg; // blue
|
||
|
}
|
||
|
ctx.putImageData(imageData, 0, 0);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Invert the colors of the canvas
|
||
|
function invert(canvas, ctx) {
|
||
|
var imageData = ctx.getImageData(0,0,canvas.width, canvas.height);
|
||
|
var data = imageData.data;
|
||
|
for (var i = 0; i < data.length; i += 4) {
|
||
|
data[i] = 255 - data[i]; // red
|
||
|
data[i + 1] = 255 - data[i + 1]; // green
|
||
|
data[i + 2] = 255 - data[i + 2]; // blue
|
||
|
}
|
||
|
ctx.putImageData(imageData, 0, 0);
|
||
|
}
|
||
|
|
||
|
// Draw the image onto the canvas, taking into account color and scaling
|
||
|
function place_image(image){
|
||
|
|
||
|
var img = image.img;
|
||
|
var canvas = image.canvas;
|
||
|
var ctx = canvas.getContext("2d");
|
||
|
image.ctx = ctx;
|
||
|
|
||
|
// Make sure we're using the right canvas size
|
||
|
//canvas.width = settings["screenWidth"];
|
||
|
//canvas.height = settings["screenHeight"];
|
||
|
|
||
|
// Invert background if needed
|
||
|
if (settings["invertColors"]){
|
||
|
settings["backgroundColor"] == "white" ? ctx.fillStyle = "black" : ctx.fillStyle = "white";
|
||
|
}else{
|
||
|
ctx.fillStyle = settings["backgroundColor"];
|
||
|
}
|
||
|
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||
|
|
||
|
// Offset used for centering the image when requested
|
||
|
var offset_x = 0;
|
||
|
var offset_y = 0;
|
||
|
|
||
|
switch(settings["scale"]){
|
||
|
case "1": // Original
|
||
|
if(settings["centerHorizontally"]){ offset_x = (canvas.width - img.width) / 2; }
|
||
|
if(settings["centerVertically"]){ offset_y = (canvas.height - img.height) / 2; }
|
||
|
ctx.drawImage(img, 0, 0, img.width, img.height,
|
||
|
offset_x, offset_y, img.width, img.height);
|
||
|
break;
|
||
|
case "2": // Fit (make as large as possible without changing ratio)
|
||
|
var horRatio = canvas.width / img.width;
|
||
|
var verRatio = canvas.height / img.height;
|
||
|
var useRatio = Math.min(horRatio, verRatio);
|
||
|
|
||
|
if(settings["centerHorizontally"]){ offset_x = (canvas.width - img.width*useRatio) / 2; }
|
||
|
if(settings["centerVertically"]){ offset_y = (canvas.height - img.height*useRatio) / 2; }
|
||
|
ctx.drawImage(img, 0, 0, img.width, img.height,
|
||
|
offset_x, offset_y, img.width * useRatio, img.height * useRatio);
|
||
|
break;
|
||
|
case "3": // Stretch x+y (make as large as possible without keeping ratio)
|
||
|
ctx.drawImage(img, 0, 0, img.width, img.height,
|
||
|
offset_x, offset_y, canvas.width, canvas.height);
|
||
|
break;
|
||
|
case "4": // Stretch x (make as wide as possible)
|
||
|
offset_x = 0;
|
||
|
if(settings["centerVertically"]){ offset_y = (canvas.height - img.height) / 2; }
|
||
|
ctx.drawImage(img, 0, 0, img.width, img.height,
|
||
|
offset_x, offset_y, canvas.width, img.height);
|
||
|
break;
|
||
|
case "5": // Stretch y (make as tall as possible)
|
||
|
if(settings["centerHorizontally"]){ offset_x = (canvas.width - img.width) / 2; }
|
||
|
offset_y = 0;
|
||
|
ctx.drawImage(img, 0, 0, img.width, img.height,
|
||
|
offset_x, offset_y, img.width, canvas.height);
|
||
|
break;
|
||
|
}
|
||
|
// Make sure the image is black and white
|
||
|
blackAndWhite(canvas, ctx);
|
||
|
if(settings["invertColors"]){
|
||
|
invert(canvas, ctx);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Handle inserting an image by pasting code
|
||
|
function handleTextInput(drawMode){
|
||
|
|
||
|
var canvas = document.createElement("canvas");
|
||
|
canvas.width = parseInt(document.getElementById("text-input-width").value);
|
||
|
canvas.height = parseInt(document.getElementById("text-input-height").value);
|
||
|
settings["screenWidth"] = canvas.width;
|
||
|
settings["screenHeight"] = canvas.height;
|
||
|
|
||
|
if(canvasContainer.children.length) {
|
||
|
canvasContainer.removeChild(canvasContainer.firstChild);
|
||
|
}
|
||
|
canvasContainer.appendChild(canvas);
|
||
|
|
||
|
var image = new Image();
|
||
|
images.setByIndex(0, {"img": image, "canvas" : canvas});
|
||
|
|
||
|
var input = document.getElementById("byte-input").value;
|
||
|
|
||
|
// Remove Arduino code
|
||
|
input = input.replace(/const unsigned char myBitmap \[\] PROGMEM = \{/g, "");
|
||
|
input = input.replace(/\};/g, "");
|
||
|
|
||
|
// Convert newlines to comma (helps to remove comments later)
|
||
|
input = input.replace(/\r\n|\r|\n/g, ",");
|
||
|
// Convert multiple commas in a row into a single one
|
||
|
input = input.replace(/,{2,}/g, ",");
|
||
|
// Remove whitespace
|
||
|
input = input.replace(/\s/g, "");
|
||
|
//Remove comments
|
||
|
input = input.replace(/\/\/(.+?),/g, "");
|
||
|
// Remove "0x"
|
||
|
input = input.replace(/0x/g, "");
|
||
|
// Split into list
|
||
|
var list = input.split(",");
|
||
|
console.log(list);
|
||
|
|
||
|
if(drawMode == "horizontal"){
|
||
|
listToImageHorizontal(list, canvas);
|
||
|
}else{
|
||
|
listToImageVertical(list, canvas);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
function allSameSize(images, files) {
|
||
|
if(images.length() > 1 && images.length() == files.length) {
|
||
|
var inputs = imageSizeSettings.querySelectorAll("input");
|
||
|
allSameSizeButton.onclick = function() {
|
||
|
for(var i = 2; i < inputs.length; i++) {
|
||
|
if(inputs[i].name == "width") {
|
||
|
inputs[i].value = inputs[0].value;
|
||
|
inputs[i].oninput();
|
||
|
}
|
||
|
if(inputs[i].name == "height") {
|
||
|
inputs[i].value = inputs[1].value;
|
||
|
inputs[i].oninput();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
};
|
||
|
allSameSizeButton.style.display = "block";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Handle selecting an image with the file picker
|
||
|
function handleImageSelection(evt){
|
||
|
|
||
|
var files = evt.target.files;
|
||
|
onlyImagesFileError.style.display = "none";
|
||
|
|
||
|
files.length > 0 ?
|
||
|
noFileSelected.style.display = "none" :
|
||
|
noFileSelected.style.display = "block";
|
||
|
|
||
|
for (var i = 0, f; f = files[i]; i++) {
|
||
|
|
||
|
// Only process image files.
|
||
|
if(!f.type.match("image.*")) {
|
||
|
onlyImagesFileError.style.display = "block";
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
var reader = new FileReader();
|
||
|
|
||
|
reader.onload = (function(file) {
|
||
|
return function(e) {
|
||
|
// Render thumbnail.
|
||
|
var img = new Image();
|
||
|
|
||
|
img.onload = function(){
|
||
|
|
||
|
var canvas = document.createElement("canvas");
|
||
|
|
||
|
var imageEntry = document.createElement("li");
|
||
|
imageEntry.setAttribute("data-img", file.name);
|
||
|
|
||
|
var w = document.createElement("input");
|
||
|
w.type = "number";
|
||
|
w.name = "width";
|
||
|
w.id = "screenWidth";
|
||
|
w.min = 0;
|
||
|
w.className = "size-input";
|
||
|
w.value = img.width;
|
||
|
settings["screenWidth"] = img.width;
|
||
|
w.oninput = function() { canvas.width = this.value; update(); updateInteger('screenWidth'); };
|
||
|
|
||
|
var h = document.createElement("input");
|
||
|
h.type = "number";
|
||
|
h.name = "height";
|
||
|
h.id = "screenHeight";
|
||
|
h.min = 0;
|
||
|
h.className = "size-input";
|
||
|
h.value = img.height;
|
||
|
settings["screenHeight"] = img.height;
|
||
|
h.oninput = function() { canvas.height = this.value; update(); updateInteger('screenHeight'); };
|
||
|
|
||
|
var gil = document.createElement("span");
|
||
|
gil.innerHTML = "glyph";
|
||
|
gil.className = "file-info";
|
||
|
|
||
|
var gi = document.createElement("input");
|
||
|
gi.type = "text";
|
||
|
gi.name = "glyph";
|
||
|
gi.className = "glyph-input";
|
||
|
gi.onchange = function() {
|
||
|
var image = images.get(img);
|
||
|
image.glyph = gi.value;
|
||
|
};
|
||
|
|
||
|
var fn = document.createElement("span");
|
||
|
fn.className = "file-info";
|
||
|
fn.innerHTML = file.name + " (file resolution: " + img.width + " x " + img.height + ")";
|
||
|
fn.innerHTML += "<br />";
|
||
|
|
||
|
var rb = document.createElement("button");
|
||
|
rb.className = "remove-button";
|
||
|
rb.innerHTML = "remove";
|
||
|
rb.onclick = function() {
|
||
|
var image = images.get(img);
|
||
|
canvasContainer.removeChild(image.canvas);
|
||
|
images.remove(image);
|
||
|
imageSizeSettings.removeChild(imageEntry);
|
||
|
if(imageSizeSettings.children.length == 1) {
|
||
|
allSameSizeButton.style.display = "none";
|
||
|
}
|
||
|
if(images.length() == 0) noFileSelected.style.display = "block";
|
||
|
update();
|
||
|
};
|
||
|
|
||
|
imageEntry.appendChild(fn);
|
||
|
imageEntry.appendChild(w);
|
||
|
imageEntry.appendChild(document.createTextNode(" x "));
|
||
|
imageEntry.appendChild(h);
|
||
|
imageEntry.appendChild(gil);
|
||
|
imageEntry.appendChild(gi);
|
||
|
imageEntry.appendChild(rb);
|
||
|
|
||
|
imageSizeSettings.appendChild(imageEntry);
|
||
|
|
||
|
canvas.width = img.width;
|
||
|
canvas.height = img.height;
|
||
|
canvasContainer.appendChild(canvas);
|
||
|
|
||
|
images.push(img, canvas, file.name.split(".")[0]);
|
||
|
place_image(images.last());
|
||
|
allSameSize(images, files);
|
||
|
};
|
||
|
img.src = e.target.result;
|
||
|
};
|
||
|
})(f);
|
||
|
reader.readAsDataURL(f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function imageToString(orientation, image){
|
||
|
if(orientation == "horizontal")
|
||
|
return imageToStringHorizontal(image);
|
||
|
return imageToStringVertical(image);
|
||
|
}
|
||
|
|
||
|
// Output the image as a string for horizontally drawing displays
|
||
|
function imageToStringHorizontal(image){
|
||
|
var ctx = image.ctx;
|
||
|
var canvas = image.canvas;
|
||
|
|
||
|
var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
|
||
|
|
||
|
var output_string = "";
|
||
|
var output_index = 0;
|
||
|
|
||
|
var byteIndex = 7;
|
||
|
var number = 0;
|
||
|
|
||
|
// format is RGBA, so move 4 steps per pixel
|
||
|
for(var index = 0; index < imageData.data.length; index += 4){
|
||
|
// Get the average of the RGB (we ignore A)
|
||
|
var avg = (imageData.data[index] + imageData.data[index + 1] + imageData.data[index + 2]) / 3;
|
||
|
if(avg > settings["threshold"]){
|
||
|
number += Math.pow(2, byteIndex);
|
||
|
}
|
||
|
byteIndex--;
|
||
|
|
||
|
// if this was the last pixel of a row or the last pixel of the
|
||
|
// image, fill up the rest of our byte with zeros so it always contains 8 bits
|
||
|
if ((index != 0 && (((index/4)+1)%(canvas.width)) == 0 ) || (index == imageData.data.length-4)) {
|
||
|
// for(var i=byteIndex;i>-1;i--){
|
||
|
// number += Math.pow(2, i);
|
||
|
// }
|
||
|
byteIndex = -1;
|
||
|
}
|
||
|
|
||
|
// When we have the complete 8 bits, combine them into a hex value
|
||
|
if(byteIndex < 0){
|
||
|
var byteSet = number.toString(16);
|
||
|
if(byteSet.length == 1){ byteSet = "0"+byteSet; }
|
||
|
var b = "0x"+byteSet;
|
||
|
output_string += b + ", ";
|
||
|
output_index++;
|
||
|
if(output_index >= 16){
|
||
|
output_string += "\n";
|
||
|
output_index = 0;
|
||
|
}
|
||
|
number = 0;
|
||
|
byteIndex = 7;
|
||
|
}
|
||
|
}
|
||
|
return output_string;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Output the image as a string for vertically drawing displays
|
||
|
function imageToStringVertical(image){
|
||
|
var ctx = image.ctx;
|
||
|
var canvas = image.canvas;
|
||
|
|
||
|
var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
|
||
|
var data = imageData.data;
|
||
|
|
||
|
var output_string = "";
|
||
|
var output_index = 0;
|
||
|
|
||
|
for(var p=0; p < Math.ceil(settings["screenHeight"] / 8); p++){
|
||
|
for(var x = 0; x < settings["screenWidth"]; x++){
|
||
|
var byteIndex = 7;
|
||
|
var number = 0;
|
||
|
|
||
|
for (var y = 7; y >= 0; y--){
|
||
|
var index = ((p*8)+y)*(settings["screenWidth"]*4)+x*4;
|
||
|
var avg = (data[index] + data[index +1] + data[index +2]) / 3;
|
||
|
if (avg > settings["threshold"]){
|
||
|
number += Math.pow(2, byteIndex);
|
||
|
}
|
||
|
byteIndex--;
|
||
|
}
|
||
|
var byteSet = number.toString(16);
|
||
|
if (byteSet.length == 1){ byteSet = "0"+byteSet; }
|
||
|
var b = "0x"+byteSet.toString(16);
|
||
|
output_string += b + ", ";
|
||
|
output_index++;
|
||
|
if(output_index >= 16){
|
||
|
output_string += "\n";
|
||
|
output_index = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return output_string;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Get the custom arduino output variable name, if any
|
||
|
function getIdentifier() {
|
||
|
var vn = document.getElementById("identifier");
|
||
|
return vn && vn.value.length ? vn.value : identifier;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Output the image string to the textfield
|
||
|
function outputString(){
|
||
|
|
||
|
var output_string = "", count = 1;
|
||
|
var code = "";
|
||
|
|
||
|
switch(settings["outputFormat"]) {
|
||
|
|
||
|
case "arduino": {
|
||
|
|
||
|
images.each(function(image) {
|
||
|
code = imageToString(settings["drawMode"], image);
|
||
|
|
||
|
// Trim whitespace from end and remove trailing comma
|
||
|
code = code.replace(/,\s*$/,"");
|
||
|
|
||
|
code = "\t" + code.split("\n").join("\n\t") + "\n";
|
||
|
var variableCount = images.length() > 1 ? count++ : "";
|
||
|
var comment = "// '" + image.glyph + "', "+image.canvas.width+"x"+image.canvas.height+"px\n";
|
||
|
|
||
|
code = comment + "const unsigned char " +
|
||
|
getIdentifier() +
|
||
|
variableCount +
|
||
|
" [] PROGMEM = {" +
|
||
|
"\n" + code + "};\n";
|
||
|
|
||
|
output_string += code;
|
||
|
});
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case "arduino_single": {
|
||
|
var comment = "";
|
||
|
images.each(function(image) {
|
||
|
code = imageToString(settings["drawMode"], image);
|
||
|
code = "\t" + code.split("\n").join("\n\t") + "\n";
|
||
|
comment = "\t// '" + image.glyph + ", " + image.canvas.width+"x"+image.canvas.height+"px\n";
|
||
|
output_string += comment + code;
|
||
|
});
|
||
|
|
||
|
output_string = output_string.replace(/,\s*$/,"");
|
||
|
|
||
|
output_string = "const unsigned char "
|
||
|
+ getIdentifier()
|
||
|
+ " [] PROGMEM = {"
|
||
|
+ "\n" + output_string + "\n};";
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case "adafruit_gfx": { // bitmap
|
||
|
var comment = "";
|
||
|
var useGlyphs = 0;
|
||
|
images.each(function(image) {
|
||
|
code = imageToString(settings["drawMode"], image);
|
||
|
code = "\t" + code.split("\n").join("\n\t") + "\n";
|
||
|
comment = "\t// '" + image.glyph + ", " + image.canvas.width+"x"+image.canvas.height+"px\n";
|
||
|
output_string += comment + code;
|
||
|
if(image.glyph.length == 1) useGlyphs++;
|
||
|
});
|
||
|
|
||
|
output_string = output_string.replace(/,\s*$/,"");
|
||
|
output_string = "const unsigned char "
|
||
|
+ getIdentifier()
|
||
|
+ "Bitmap"
|
||
|
+ " [] PROGMEM = {"
|
||
|
+ "\n" + output_string + "\n};\n\n"
|
||
|
+ "const GFXbitmapGlyph "
|
||
|
+ getIdentifier()
|
||
|
+ "Glyphs [] PROGMEM = {\n";
|
||
|
|
||
|
var firstAschiiChar = document.getElementById("first-ascii-char").value;
|
||
|
var xAdvance = parseInt(document.getElementById("x-advance").value);
|
||
|
var offset = 0;
|
||
|
code = "";
|
||
|
|
||
|
// GFXbitmapGlyph
|
||
|
images.each(function(image) {
|
||
|
code += "\t{ "
|
||
|
+ offset + ", "
|
||
|
+ image.canvas.width + ", "
|
||
|
+ image.canvas.height + ", "
|
||
|
+ xAdvance + ", "
|
||
|
+ "'" + (images.length() == useGlyphs ?
|
||
|
image.glyph :
|
||
|
String.fromCharCode(firstAschiiChar++)) + "'"
|
||
|
+ " }";
|
||
|
if(image != images.last()){ code += ","; }
|
||
|
code += "// '" + image.glyph + "'\n";
|
||
|
offset += image.canvas.width;
|
||
|
});
|
||
|
code += "};\n";
|
||
|
output_string += code;
|
||
|
|
||
|
// GFXbitmapFont
|
||
|
output_string += "\nconst GFXbitmapFont "
|
||
|
+ getIdentifier()
|
||
|
+ "Font PROGMEM = {\n"
|
||
|
+ "\t(uint8_t *)"
|
||
|
+ getIdentifier() + "Bitmap,\n"
|
||
|
+ "\t(GFXbitmapGlyph *)"
|
||
|
+ getIdentifier()
|
||
|
+ "Glyphs,\n"
|
||
|
+ "\t" + images.length()
|
||
|
+ "\n};\n";
|
||
|
break;
|
||
|
}
|
||
|
default: { // plain
|
||
|
images.each(function(image) {
|
||
|
code = imageToString(settings["drawMode"], image);
|
||
|
var comment = image.glyph ? ("// '" + image.glyph + "', " + image.canvas.width+"x"+image.canvas.height+"px\n") : "";
|
||
|
if(image.img != images.first().img) comment = "\n" + comment;
|
||
|
code = comment + code;
|
||
|
output_string += code;
|
||
|
});
|
||
|
// Trim whitespace from end and remove trailing comma
|
||
|
output_string = output_string.replace(/,\s*$/gm,"");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
document.getElementById("code-output").value = output_string;
|
||
|
}
|
||
|
|
||
|
// Use the horizontally oriented list to draw the image
|
||
|
function listToImageHorizontal(list, canvas){
|
||
|
|
||
|
var ctx = canvas.getContext("2d");
|
||
|
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||
|
|
||
|
var imgData = ctx.createImageData(canvas.width, canvas.height);
|
||
|
|
||
|
var index = 0;
|
||
|
|
||
|
var page = 0;
|
||
|
var x = 0;
|
||
|
var y = 7;
|
||
|
|
||
|
// Move the list into the imageData object
|
||
|
for (var i=0;i<list.length;i++){
|
||
|
|
||
|
var binString = hexToBinary(list[i]);
|
||
|
if(!binString.valid){
|
||
|
alert("Something went wrong converting the string. Did you forget to remove any comments from the input?");
|
||
|
console.log("invalid hexToBinary: ", binString.s);
|
||
|
return;
|
||
|
}
|
||
|
binString = binString.result;
|
||
|
if (binString.length == 4){
|
||
|
binString = binString + "0000";
|
||
|
}
|
||
|
|
||
|
// Check if pixel is white or black
|
||
|
for(var k=0; k<binString.length; k++){
|
||
|
var color = 0;
|
||
|
if(binString.charAt(k) == "1"){
|
||
|
color = 255;
|
||
|
}
|
||
|
imgData.data[index] = color;
|
||
|
imgData.data[index+1] = color;
|
||
|
imgData.data[index+2] = color;
|
||
|
imgData.data[index+3] = 255;
|
||
|
|
||
|
index += 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Draw the image onto the canvas, then save the canvas contents
|
||
|
// inside the img object. This way we can reuse the img object when
|
||
|
// we want to scale / invert, etc.
|
||
|
ctx.putImageData(imgData, 0, 0);
|
||
|
var img = new Image();
|
||
|
img.src = canvas.toDataURL("image/png");
|
||
|
images.first().img = img;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Use the vertically oriented list to draw the image
|
||
|
function listToImageVertical(list, canvas){
|
||
|
|
||
|
var ctx = canvas.getContext("2d");
|
||
|
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||
|
|
||
|
var index = 0;
|
||
|
|
||
|
var page = 0;
|
||
|
var x = 0;
|
||
|
var y = 7;
|
||
|
|
||
|
// Move the list into the imageData object
|
||
|
for (var i=0;i<list.length;i++){
|
||
|
|
||
|
var binString = hexToBinary(list[i]);
|
||
|
if(!binString.valid){
|
||
|
alert("Something went wrong converting the string. Did you forget to remove any comments from the input?");
|
||
|
console.log("invalid hexToBinary: ", binString.s);
|
||
|
return;
|
||
|
}
|
||
|
binString = binString.result;
|
||
|
if (binString.length == 4){
|
||
|
binString = binString + "0000";
|
||
|
}
|
||
|
|
||
|
// Check if pixel is white or black
|
||
|
for(var k=0; k<binString.length; k++){
|
||
|
var color = 0;
|
||
|
if(binString.charAt(k) == "1"){
|
||
|
color = 255;
|
||
|
}
|
||
|
drawPixel(ctx, x, (page*8)+y, color);
|
||
|
y--;
|
||
|
if(y < 0){
|
||
|
y = 7;
|
||
|
x++;
|
||
|
if(x >= settings["screenWidth"]){
|
||
|
x = 0;
|
||
|
page++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
// Save the canvas contents inside the img object. This way we can
|
||
|
// reuse the img object when we want to scale / invert, etc.
|
||
|
var img = new Image();
|
||
|
img.src = canvas.toDataURL("image/png");
|
||
|
images.first().img = img;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Convert hex to binary
|
||
|
function hexToBinary(s) {
|
||
|
|
||
|
var i, k, part, ret = "";
|
||
|
// lookup table for easier conversion. "0" characters are
|
||
|
// padded for "1" to "7"
|
||
|
var lookupTable = {
|
||
|
"0": "0000", "1": "0001", "2": "0010", "3": "0011", "4": "0100",
|
||
|
"5": "0101", "6": "0110", "7": "0111", "8": "1000", "9": "1001",
|
||
|
"a": "1010", "b": "1011", "c": "1100", "d": "1101", "e": "1110",
|
||
|
"f": "1111", "A": "1010", "B": "1011", "C": "1100", "D": "1101",
|
||
|
"E": "1110", "F": "1111"
|
||
|
};
|
||
|
for (i = 0; i < s.length; i += 1) {
|
||
|
if (lookupTable.hasOwnProperty(s[i])) {
|
||
|
ret += lookupTable[s[i]];
|
||
|
} else {
|
||
|
return { valid: false, s: s };
|
||
|
}
|
||
|
}
|
||
|
return { valid: true, result: ret };
|
||
|
}
|
||
|
|
||
|
|
||
|
// Quick and effective way to draw single pixels onto the canvas
|
||
|
// using a global 1x1px large canvas
|
||
|
function drawPixel(ctx, x, y, color) {
|
||
|
var single_pixel = ctx.createImageData(1,1);
|
||
|
var d = single_pixel.data;
|
||
|
|
||
|
d[0] = color;
|
||
|
d[1] = color;
|
||
|
d[2] = color;
|
||
|
d[3] = 255;
|
||
|
ctx.putImageData(single_pixel, x, y);
|
||
|
}
|
||
|
</script>
|
||
|
|
||
|
|
||
|
</body></html>
|