ESP32_ChinaDieselHeater_Con.../Arduino/SenderTrial2/BluetoothESP32.cpp

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#include "Bluetooth.h"
#include "pins.h"
#include "Protocol.h"
#include "debugport.h"
#ifdef ESP32
const int LED = 2;
// ESP32
sRxLine RxLine;
#ifndef ESP32_USE_BLE_RLJ
/////////////////////////////////////////////////////////////////////////////////////////
// CLASSIC BLUETOOTH
// |
// V
#include "BluetoothSerial.h"
BluetoothSerial SerialBT;
void Bluetooth_Init()
{
RxLine.clear();
pinMode(LED, OUTPUT);
if(!SerialBT.begin("ESPHEATER")) {
DebugPort.println("An error occurred initialising Bluetooth");
}
}
void Bluetooth_Check()
{
if(SerialBT.available()) {
char rxVal = SerialBT.read();
if(isControl(rxVal)) { // "End of Line"
Command_Interpret(RxLine.Line);
RxLine.clear();
}
else {
RxLine.append(rxVal);
}
}
}
void Bluetooth_SendFrame(const char* pHdr, const CProtocol& Frame, bool lineterm)
{
DebugReportFrame(pHdr, Frame, lineterm ? "\r\n" : " ");
if(SerialBT.hasClient()) {
if(Frame.verifyCRC()) {
digitalWrite(LED, !digitalRead(LED)); // toggle LED
SerialBT.print(pHdr);
SerialBT.write(Frame.Data, 24);
}
else {
DebugPort.println("Data not sent to Bluetooth, CRC error!");
}
}
else {
DebugPort.println("No Bluetooth client");
digitalWrite(LED, 0);
}
}
// ^
// |
// CLASSIC BLUETOOTH
/////////////////////////////////////////////////////////////////////////////////////////
#else // ESP32_USE_BLE_RLJ
/////////////////////////////////////////////////////////////////////////////////////////
// BLE
// |
// V
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
void BLE_Send(std::string Data);
BLEServer *pServer = NULL;
BLECharacteristic* pTxCharacteristic = NULL;
volatile bool deviceConnected = false;
bool oldDeviceConnected = false;
class MyServerCallbacks : public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
}
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
};
class MyCallbacks : public BLECharacteristicCallbacks {
// this callback is called when the ESP WRITE characteristic has been written to by a client
// We need to *read* the new information!
void onWrite(BLECharacteristic* pCharacteristic) {
std::string rxValue = pCharacteristic->getValue();
while(rxValue.length() > 0) {
char rxVal = rxValue[0];
if(isControl(rxVal)) { // "End of Line"
Command_Interpret(BluetoothRxLine);
BluetoothRxLine = "";
}
else {
BluetoothRxLine += rxVal; // append new char to our Rx buffer
}
rxValue.erase(0, 1);
}
}
};
void Bluetooth_Init()
{
// create the BLE device
BLEDevice::init("DieselHeater");
// create the BLE server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks);
// create the BLE service
BLEService *pService = pServer->createService(SERVICE_UUID);
// create a BLE characteristic
pTxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
BLECharacteristic::PROPERTY_NOTIFY
);
pTxCharacteristic->addDescriptor(new BLE2902());
BLECharacteristic* pRxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
BLECharacteristic::PROPERTY_WRITE
);
pRxCharacteristic->setCallbacks(new MyCallbacks/*()*/);
// start the service
pService->start();
// start advertising
pServer->getAdvertising()->start();
DebugPort.println("Awaiting a client to notify...");
}
void Bluetooth_Report(const char* pHdr, const CProtocol& Frame)
{
if(deviceConnected) {
if(Frame.verifyCRC()) {
// BLE can only squirt 20 bytes per packet.
// build the entire message then divide and conquer
std::string txData = pHdr;
txData.append((char*)Frame.Data, 24);
BLE_Send(txData);
}
}
}
void Bluetooth_Check()
{
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
DebugPort.println("start advertising");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
}
// break down supplied string into 20 byte chunks (or less)
// BLE can only handle 20 bytes per packet!
void BLE_Send(std::string Data)
{
while(!Data.empty()) {
std::string substr = Data.substr(0, 20);
int len = substr.length();
pTxCharacteristic->setValue((uint8_t*)Data.data(), len);
pTxCharacteristic->notify();
Data.erase(0, len);
}
}
// ^
// |
// BLE
/////////////////////////////////////////////////////////////////////////////////////////
#endif // ESP32_USE_BLE_RLJ
#endif // __ESP32__