2018-10-30 08:00:19 +00:00
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// Hopefully this code will be removed on the next commit as I dont think its required
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2018-10-30 07:23:22 +00:00
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//#define TELNET
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#ifdef TELNET
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#define DebugPort Debug
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#endif
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#ifndef TELNET
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#define DebugPort DebugPort
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#endif
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#include "BTCTelnet.h"
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#include "debugport.h"
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WiFiServer server(23);
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WiFiClient serverClients[MAX_SRV_CLIENTS];
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void initTelnet() {
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server.begin();
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server.setNoDelay(true);
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DebugPort.print("Ready! Use 'telnet ");
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DebugPort.print(WiFi.localIP());
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DebugPort.println(" 23' to connect");
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}
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void doTelnet() {
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uint8_t i;
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//check if there are any new clients
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if (server.hasClient()){
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for(i = 0; i < MAX_SRV_CLIENTS; i++){
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//find free/disconnected spot
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if (!serverClients[i] || !serverClients[i].connected()){
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if(serverClients[i]) serverClients[i].stop();
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serverClients[i] = server.available();
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if (!serverClients[i]) DebugPort.println("available broken");
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DebugPort.print("New client: ");
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DebugPort.print(i); DebugPort.print(' ');
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DebugPort.println(serverClients[i].remoteIP());
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break;
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}
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}
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if (i >= MAX_SRV_CLIENTS) {
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//no free/disconnected spot so reject
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server.available().stop();
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}
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}
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//check clients for data
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for(i = 0; i < MAX_SRV_CLIENTS; i++){
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if (serverClients[i] && serverClients[i].connected()){
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if(serverClients[i].available()){
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//get data from the telnet client and push it to the UART
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while(serverClients[i].available()) DebugPort.write(serverClients[i].read());
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}
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}
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else {
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if (serverClients[i]) {
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serverClients[i].stop();
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}
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}
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}
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//check UART for data
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if(DebugPort.available()){
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size_t len = DebugPort.available();
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uint8_t sbuf[len];
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DebugPort.readBytes(sbuf, len);
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//push UART data to all connected telnet clients
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for(i = 0; i < MAX_SRV_CLIENTS; i++){
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if (serverClients[i] && serverClients[i].connected()){
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serverClients[i].write(sbuf, len);
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delay(1);
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}
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}
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}
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else {
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DebugPort.println("WiFi not connected!");
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for(i = 0; i < MAX_SRV_CLIENTS; i++) {
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if (serverClients[i]) serverClients[i].stop();
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}
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delay(1000);
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}
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}
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