/**
 * Lightweight Status Screen for the RepRapDiscount Full
 * Graphics Smart Controller (ST7920-based 128x64 LCD)
 *
 * (c) 2017 Aleph Objects, Inc.
 *
 * The code in this page is free software: you can
 * redistribute it and/or modify it under the terms of the GNU
 * General Public License (GNU GPL) as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option)
 * any later version.  The code is distributed WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU GPL for more details.
 *
 */

/**
 * Implementation of a Status Screen for the RepRapDiscount
 * Full Graphics Smart Controller using native ST7920 commands
 * instead of U8Glib.
 *
 * This alternative Status Screen makes use of the built-in character
 * generation capabilities of the ST7920 to update the Status Screen
 * with less SPI traffic and CPU use. In particular:
 *
 *  - The fan and bed animations are handled using custom characters
 *    that are stored in CGRAM. This allows for the animation to be
 *    updated by writing a single character to the text-buffer (DDRAM).
 *
 *  - All the information in the Status Screen is text that is written
 *    to DDRAM, so the work of generating the bitmaps is offloaded to
 *    the ST7920 rather than being render by U8Glib on the MCU.
 *
 *  - The graphics buffer (GDRAM) is only used for static graphics
 *    elements (nozzle and feedrate bitmaps) and for the progress
 *    bar, so updates are sporadic.
 */

#include "status_screen_lite_ST7920_class.h"

#include "duration_t.h"

#define BUFFER_WIDTH   256
#define BUFFER_HEIGHT  32

#define DDRAM_LINE_1   0x00
#define DDRAM_LINE_2   0x10
#define DDRAM_LINE_3   0x08
#define DDRAM_LINE_4   0x18

ST7920_Lite_Status_Screen::st7920_state_t ST7920_Lite_Status_Screen::current_bits;

void ST7920_Lite_Status_Screen::cmd(const uint8_t cmd) {
  if (!current_bits.synced || !current_bits.cmd) {
    current_bits.synced = true;
    current_bits.cmd    = true;
    sync_cmd();
  }
  write_byte(cmd);
}

void ST7920_Lite_Status_Screen::begin_data() {
  if (!current_bits.synced || current_bits.cmd) {
    current_bits.synced = true;
    current_bits.cmd    = false;
    sync_dat();
  }
}

void ST7920_Lite_Status_Screen::write_str(const char *str) {
  while (*str) write_byte(*str++);
}

void ST7920_Lite_Status_Screen::write_str(const char *str, uint8_t len) {
  while (*str && len--) write_byte(*str++);
}

void ST7920_Lite_Status_Screen::write_str_P(const char * const str) {
  const char *p_str = (const char *)str;
  while (char c = pgm_read_byte_near(p_str++)) write_byte(c);
}

void ST7920_Lite_Status_Screen::write_str(progmem_str str) {
  write_str_P((const char*)str);
}

void ST7920_Lite_Status_Screen::write_number(const int16_t value, const uint8_t digits/*=3*/) {
  char str[7];
  const char *fmt;
  switch (digits) {
    case 6: fmt = PSTR("%6d"); break;
    case 5: fmt = PSTR("%5d"); break;
    case 4: fmt = PSTR("%4d"); break;
    case 3: fmt = PSTR("%3d"); break;
    case 2: fmt = PSTR("%2d"); break;
    case 1: fmt = PSTR("%1d"); break;
  }
  sprintf_P(str, fmt, value);
  write_str(str);
}

void ST7920_Lite_Status_Screen::display_status(const bool display_on, const bool cursor_on, const bool blink_on) {
  extended_function_set(false);
  cmd(0b00001000 |
    (display_on ? 0b0100 : 0) |
    (cursor_on  ? 0b0010 : 0) |
    (blink_on   ? 0b0001 : 0)
  );
}

// Sets the extended and graphics bits simultaneously, regardless of
// the current state. This is a helper function for extended_function_set()
// and graphics()
void ST7920_Lite_Status_Screen::_extended_function_set(const bool extended, const bool graphics) {
  cmd(  0b00100000 |
    (extended   ? 0b00000100 : 0) |
    (graphics   ? 0b00000010 : 0)
  );
  current_bits.extended = extended;
  current_bits.graphics = graphics;
}

void ST7920_Lite_Status_Screen::extended_function_set(const bool extended) {
  if (extended != current_bits.extended)
    _extended_function_set(extended, current_bits.graphics);
}

void ST7920_Lite_Status_Screen::graphics(const bool graphics) {
  if (graphics != current_bits.graphics)
    _extended_function_set(current_bits.extended, graphics);
}

void ST7920_Lite_Status_Screen::entry_mode_select(const bool ac_increase, const bool shift) {
  extended_function_set(false);
  cmd(0b00000100 |
    (ac_increase ? 0b00000010 : 0) |
    (shift       ? 0b00000001 : 0)
  );
}

// Sets the sa bit regardless of the current state. This is a helper
// function for scroll_or_addr_select()
void ST7920_Lite_Status_Screen::_scroll_or_addr_select(const bool sa) {
  extended_function_set(true);
  cmd(0b00100010 |
    (sa   ? 0b000001 : 0)
  );
  current_bits.sa = sa;
}

void ST7920_Lite_Status_Screen::scroll_or_addr_select(const bool sa) {
  if (sa != current_bits.sa)
    _scroll_or_addr_select(sa);
}

void ST7920_Lite_Status_Screen::set_ddram_address(const uint8_t addr) {
  extended_function_set(false);
  cmd(0b10000000 | (addr & 0b00111111));
}

void ST7920_Lite_Status_Screen::set_cgram_address(const uint8_t addr) {
  extended_function_set(false);
  cmd(0b01000000 | (addr & 0b00111111));
}

void ST7920_Lite_Status_Screen::set_gdram_address(const uint8_t x, const uint8_t y) {
  extended_function_set(true);
  cmd(0b10000000 | (y & 0b01111111));
  cmd(0b10000000 | (x & 0b00001111));
}

void ST7920_Lite_Status_Screen::clear() {
  extended_function_set(false);
  cmd(0x00000001);
  delay(15);                 //delay for CGRAM clear
}

void ST7920_Lite_Status_Screen::home() {
  extended_function_set(false);
  cmd(0x00000010);
}

/* This fills the entire text buffer with spaces */
void ST7920_Lite_Status_Screen::clear_ddram() {
  set_ddram_address(DDRAM_LINE_1);
  begin_data();
  for (uint8_t i = 64; i--;) write_byte(' ');
}

/* This fills the entire graphics buffer with zeros */
void ST7920_Lite_Status_Screen::clear_gdram() {
  for (uint8_t y = 0; y < BUFFER_HEIGHT; y++) {
    set_gdram_address(0, y);
    begin_data();
    for (uint8_t i = (BUFFER_WIDTH) / 16; i--;) write_word(0);
  }
}

void ST7920_Lite_Status_Screen::load_cgram_icon(const uint16_t addr, const void *data) {
  const uint16_t *p_word = (const uint16_t *)data;
  set_cgram_address(addr);
  begin_data();
  for (uint8_t i = 16; i--;)
    write_word(pgm_read_word_near(p_word++));
}

/**
 * Draw an icon in GDRAM. Position specified in DDRAM
 * coordinates. i.e., X from 1 to 8, Y from 1 to 4.
 */
void ST7920_Lite_Status_Screen::draw_gdram_icon(uint8_t x, uint8_t y, const void *data) {
  const uint16_t *p_word = (const uint16_t *)data;
  if (y > 2) { // Handle display folding
    y -= 2;
    x += 8;
  }
  --x;
  --y;
  for (int i = 0; i < 16; i++) {
    set_gdram_address(x, i + y * 16);
    begin_data();
    write_word(pgm_read_word_near(p_word++));
  }
}

/************************** ICON DEFINITIONS *************************************/

#define CGRAM_ICON_1_ADDR 0x00
#define CGRAM_ICON_2_ADDR 0x10
#define CGRAM_ICON_3_ADDR 0x20
#define CGRAM_ICON_4_ADDR 0x30

#define CGRAM_ICON_1_WORD 0x00
#define CGRAM_ICON_2_WORD 0x02
#define CGRAM_ICON_3_WORD 0x04
#define CGRAM_ICON_4_WORD 0x06

const uint16_t nozzle_icon[] PROGMEM = {
  0b0000000000000000,
  0b0000000000000000,
  0b0000111111110000,
  0b0001111111111000,
  0b0001111111111000,
  0b0001111111111000,
  0b0000111111110000,
  0b0000111111110000,
  0b0001111111111000,
  0b0001111111111000,
  0b0001111111111000,
  0b0000011111100000,
  0b0000001111000000,
  0b0000000110000000,
  0b0000000000000000,
  0b0000000000000000
};

const uint16_t bed_icon[] PROGMEM = {
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0111111111111110,
  0b0111111111111110,
  0b0110000000000110,
  0b0000000000000000,
  0b0000000000000000
};

const uint16_t heat1_icon[] PROGMEM = {
  0b0000000000000000,
  0b0010001000100000,
  0b0001000100010000,
  0b0000100010001000,
  0b0000100010001000,
  0b0001000100010000,
  0b0010001000100000,
  0b0010001000100000,
  0b0001000100010000,
  0b0000100010001000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000
};

const uint16_t heat2_icon[] PROGMEM = {
  0b0000000000000000,
  0b0000100010001000,
  0b0000100010001000,
  0b0001000100010000,
  0b0010001000100000,
  0b0010001000100000,
  0b0001000100010000,
  0b0000100010001000,
  0b0000100010001000,
  0b0001000100010000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000,
  0b0000000000000000
};

const uint16_t fan1_icon[] PROGMEM = {
  0b0000000000000000,
  0b0111111111111110,
  0b0111000000001110,
  0b0110001111000110,
  0b0100001111000010,
  0b0100000110000010,
  0b0101100000011010,
  0b0101110110111010,
  0b0101100000011010,
  0b0100000110000010,
  0b0100001111000010,
  0b0110001111000110,
  0b0111000000001110,
  0b0111111111111110,
  0b0000000000000000,
  0b0000000000000000
};

const uint16_t fan2_icon[] PROGMEM = {
  0b0000000000000000,
  0b0111111111111110,
  0b0111000000001110,
  0b0110010000100110,
  0b0100111001110010,
  0b0101111001111010,
  0b0100110000110010,
  0b0100000110000010,
  0b0100110000110010,
  0b0101111001111010,
  0b0100111001110010,
  0b0110010000100110,
  0b0111000000001110,
  0b0111111111111110,
  0b0000000000000000,
  0b0000000000000000
};

const uint16_t feedrate_icon[] PROGMEM = {
  0b0000000000000000,
  0b0111111000000000,
  0b0100000000000000,
  0b0100000000000000,
  0b0100000000000000,
  0b0111111011111000,
  0b0100000010000100,
  0b0100000010000100,
  0b0100000010000100,
  0b0100000011111000,
  0b0000000010001000,
  0b0000000010000100,
  0b0000000010000100,
  0b0000000010000010,
  0b0000000000000000,
  0b0000000000000000
};

/************************** MAIN SCREEN *************************************/

void ST7920_Lite_Status_Screen::draw_static_elements() {
  scroll_or_addr_select(0);

  // Load the animated bed and fan icons
  load_cgram_icon(CGRAM_ICON_1_ADDR, heat1_icon);
  load_cgram_icon(CGRAM_ICON_2_ADDR, heat2_icon);
  load_cgram_icon(CGRAM_ICON_3_ADDR, fan1_icon);
  load_cgram_icon(CGRAM_ICON_4_ADDR, fan2_icon);

  // Draw the static icons in GDRAM
  draw_gdram_icon(1, 1, nozzle_icon);
  #if EXTRUDERS == 2
    draw_gdram_icon(1,2,nozzle_icon);
    draw_gdram_icon(1,3,bed_icon);
  #else
    draw_gdram_icon(1,2,bed_icon);
  #endif
  draw_gdram_icon(6,2,feedrate_icon);

  // Draw the initial fan icon
  draw_fan_icon(false);
}

/**
 * Although this is undocumented, the ST7920 allows the character
 * data buffer (DDRAM) to be used in conjunction with the graphics
 * bitmap buffer (CGRAM). The contents of the graphics buffer is
 * XORed with the data from the character generator. This allows
 * us to make the progess bar out of graphical data (the bar) and
 * text data (the percentage).
 */
void ST7920_Lite_Status_Screen::draw_progress_bar(const uint8_t value) {
  #if EXTRUDERS == 1
    // If we have only one extruder, draw a long progress bar on the third line
    const uint8_t top     = 1,         // Top in pixels
                  bottom  = 13,        // Bottom in pixels
                  left    = 8,         // Left edge, in 16-bit words
                  width   = 5;         // Width of progress bar, in 16-bit words
  #else
    const uint8_t top     = 16 + 1,    // Top in pixels
                  bottom  = 16 + 13,   // Bottom in pixels
                  left    = 5,         // Left edge, in 16-bit words
                  width   = 3;         // Width of progress bar, in 16-bit words
  #endif
  const uint8_t char_pcnt  = 100 / width; // How many percent does each 16-bit word represent?

  // Draw the progress bar as a bitmap in CGRAM
  for (uint8_t y = top; y <= bottom; y++) {
    set_gdram_address(left, y);
    begin_data();
    for (uint8_t x = 0; x < width; x++) {
      uint16_t gfx_word = 0x0000;
      if ((x + 1) * char_pcnt <= value)
        gfx_word = 0xFFFF;                                              // Draw completely filled bytes
      else if ((x * char_pcnt) < value)
        gfx_word = int(0x8000) >> (value % char_pcnt) * 16 / char_pcnt; // Draw partially filled bytes

      // Draw the frame around the progress bar
      if (y == top || y == bottom)
        gfx_word = 0xFFFF;        // Draw top/bottom border
      else if (x == width - 1)
        gfx_word |= 0x0001;       // Draw right border
      else if (x == 0)
        gfx_word |= 0x8000;       // Draw left border
      write_word(gfx_word);
    }
  }

  // Draw the percentage as text in DDRAM
  set_ddram_address(
    #if EXTRUDERS == 1
      DDRAM_LINE_3 + 1
    #else
      DDRAM_LINE_2 + left
    #endif
  );

  begin_data();
  if (value > 9) {
    write_number(value, 4);
    write_str(F("% "));
  }
  else {
    write_number(value, 3);
    write_str(F("%  "));
  }
}

void ST7920_Lite_Status_Screen::draw_fan_icon(const bool whichIcon) {
  set_ddram_address(DDRAM_LINE_1 + 5);
  begin_data();
  write_word(whichIcon ? CGRAM_ICON_3_WORD : CGRAM_ICON_4_WORD);
}

void ST7920_Lite_Status_Screen::draw_heat_icon(const bool whichIcon, const bool heating) {
  set_ddram_address(
    #if EXTRUDERS == 1
      DDRAM_LINE_2
    #else
      DDRAM_LINE_3
    #endif
  );
  begin_data();
  if (heating)
    write_word(whichIcon ? CGRAM_ICON_1_WORD : CGRAM_ICON_2_WORD);
  else {
    write_byte(' ');
    write_byte(' ');
  }
}

#define FAR(a,b) (((a > b) ? (a-b) : (b-a)) > 1)

void ST7920_Lite_Status_Screen::draw_extruder_1_temp(const int16_t temp, const int16_t target) {
  set_ddram_address(DDRAM_LINE_1 + 1);
  begin_data();
  write_number(temp);
  if (target && FAR(temp, target)) {
    write_str(F("\x1A"));
    write_number(target);
  }
  else
    write_str(F("    "));
}

void ST7920_Lite_Status_Screen::draw_extruder_2_temp(const int16_t temp, const int16_t target) {
  set_ddram_address(DDRAM_LINE_2 + 1);
  begin_data();
  write_number(temp);
  if (target && FAR(temp, target)) {
    write_str(F("\x1A"));
    write_number(target);
  }
  else
    write_str(F("    "));
}

void ST7920_Lite_Status_Screen::draw_bed_temp(const int16_t temp, const int16_t target) {
  set_ddram_address(
    #if EXTRUDERS == 1
      DDRAM_LINE_2 + 1
    #else
      DDRAM_LINE_3 + 1
    #endif
  );
  begin_data();
  write_number(temp);
  if (target && FAR(temp, target)) {
    write_str(F("\x1A"));
    write_number(target);
  }
  else
    write_str(F("    "));
}

void ST7920_Lite_Status_Screen::draw_fan_speed(const uint8_t value) {
  set_ddram_address(DDRAM_LINE_1 + 6);
  begin_data();
  write_number(value, 4);
}

void ST7920_Lite_Status_Screen::draw_print_time(const uint32_t elapsed) {
  const uint8_t hrs = elapsed / 3600,
                min = (elapsed / 60) % 60;
  char str[7];
  sprintf_P(str, hrs > 99 ? PSTR("%03d:%02d") : PSTR(" %02d:%02d"), hrs, min);

  set_ddram_address(DDRAM_LINE_3 + 5);
  begin_data();
  write_str(str);
}

void ST7920_Lite_Status_Screen::draw_feedrate_percentage(const uint8_t percentage) {
  // We only have enough room for the feedrate when
  // we have one extruder
  #if EXTRUDERS == 1
    set_ddram_address(DDRAM_LINE_2 + 6);
    begin_data();
    write_number(percentage, 4);
  #endif
}

void ST7920_Lite_Status_Screen::draw_status_message(const char *str) {
  set_ddram_address(DDRAM_LINE_4);
  begin_data();
  #if ENABLED(STATUS_MESSAGE_SCROLLING)
    const uint8_t lcd_len = 16;
    const uint8_t padding = 2;
    uint8_t str_len = strlen(str);

    // Trim whitespace at the end of the str, as for some reason
    // messages like "Card Inserted" are padded with many spaces
    while (str_len > 0 && str[str_len - 1] == ' ') str_len--;

    if (str_len <= lcd_len) {
      // It all fits on the LCD without scrolling
      write_str(str);
    }
    else {
      // Print the message repeatedly until covering the LCD
      uint8_t c = status_scroll_pos;
      for (uint8_t n = 0; n < lcd_len; n++) {
        write_byte(c < str_len ? str[c] : ' ');
        c++;
        c %= str_len + padding; // Wrap around
      }

      // Scroll the message
      if (status_scroll_pos == str_len + padding)
        status_scroll_pos = 0;
      else
        status_scroll_pos++;
    }
  #else
    write_str(str, 16);
  #endif
}

void ST7920_Lite_Status_Screen::draw_position(const float x, const float y, const float z, bool position_known) {
  char str[7];
  set_ddram_address(DDRAM_LINE_4);
  begin_data();

  // If position is unknown, flash the labels.
  const unsigned char alt_label = position_known ? 0 : (lcd_blink() ? ' ' : 0);

  dtostrf(x, -4, 0, str);
  write_byte(alt_label ? alt_label : 'X');
  write_str(str, 4);

  dtostrf(y, -4, 0, str);
  write_byte(alt_label ? alt_label : 'Y');
  write_str(str, 4);

  dtostrf(z, -5, 1, str);
  write_byte(alt_label ? alt_label : 'Z');
  write_str(str, 5);
}

bool ST7920_Lite_Status_Screen::indicators_changed() {
  // We only add the target temperatures to the checksum
  // because the actual temps fluctuate so by updating
  // them only during blinks we gain a bit of stability.
  const bool       blink             = lcd_blink();
  const uint8_t    feedrate_perc     = feedrate_percentage;
  const uint8_t    fan_speed         = ((fanSpeeds[0] + 1) * 100) / 256;
  const float      extruder_1_target = thermalManager.degTargetHotend(0);
  #if EXTRUDERS == 2
    const float    extruder_2_target = thermalManager.degTargetHotend(1);
  #endif
  const float      bed_target        = thermalManager.degTargetBed();

  static uint8_t last_checksum = 0;

  const  uint8_t checksum =
    uint8_t(blink) ^
    uint8_t(feedrate_perc) ^
    uint8_t(fan_speed) ^
    uint8_t(extruder_1_target) ^
    #if EXTRUDERS == 2
      uint8_t(extruder_2_target) ^
    #endif
    uint8_t(bed_target);

  if (last_checksum == checksum) return false;

  last_checksum = checksum;
  return true;
}

void ST7920_Lite_Status_Screen::update_indicators(const bool forceUpdate) {
  if (forceUpdate || indicators_changed()) {
    const bool       blink             = lcd_blink();
    const duration_t elapsed           = print_job_timer.duration();
    const uint32_t   seconds_elapsed   = elapsed.value;
    const uint8_t    feedrate_perc     = feedrate_percentage;
    const uint8_t    fan_speed         = ((fanSpeeds[0] + 1) * 100) / 256;
    const float      extruder_1_temp   = thermalManager.degHotend(0);
    const float      extruder_1_target = thermalManager.degTargetHotend(0);
    #if EXTRUDERS == 2
      const float    extruder_2_temp   = thermalManager.degHotend(1);
      const float    extruder_2_target = thermalManager.degTargetHotend(1);
    #endif
    const float      bed_temp          = thermalManager.degBed();
    const float      bed_target        = thermalManager.degTargetBed();

    draw_extruder_1_temp(extruder_1_temp, extruder_1_target);
    #if EXTRUDERS == 2
      draw_extruder_2_temp(extruder_2_temp, extruder_2_target);
    #endif
    draw_bed_temp(bed_temp, bed_target);
    draw_fan_speed(fan_speed);
    draw_print_time(seconds_elapsed);
    draw_feedrate_percentage(feedrate_perc);

    // Update the fan and bed animations
    if (fan_speed > 0) draw_fan_icon(blink);
    if (bed_target > 0)
      draw_heat_icon(blink, true);
    else
      draw_heat_icon(false, false);
  }
}

bool ST7920_Lite_Status_Screen::position_changed() {
  const float x_pos = current_position[X_AXIS],
              y_pos = current_position[Y_AXIS],
              z_pos = current_position[Z_AXIS];
  const uint8_t checksum = uint8_t(x_pos) ^ uint8_t(y_pos) ^ uint8_t(z_pos);

  static uint8_t last_checksum = 0;
  if (last_checksum == checksum) return false;
  last_checksum = checksum;
  return true;
}

bool ST7920_Lite_Status_Screen::status_changed() {
  uint8_t checksum = 0;
  for (const char *p = lcd_status_message; *p; p++) checksum ^= *p;

  static uint8_t last_checksum = 0;
  if (last_checksum == checksum) return false;
  last_checksum = checksum;
  return true;
}

bool ST7920_Lite_Status_Screen::blink_changed() {
  static uint8_t last_blink = 0;
  const bool blink = lcd_blink();
  if (last_blink == blink) return false;
  last_blink = blink;
  return true;
}

void ST7920_Lite_Status_Screen::update_status_or_position(bool forceUpdate) {
  static uint8_t countdown = 0;

  /**
   * There is only enough room in the display for either the
   * status message or the position, not both, so we choose
   * one or another. Whenever the status message changes,
   * we show it for a number of consecutive seconds, but
   * then go back to showing the position as soon as the
   * head moves, i.e:
   *
   *    countdown > 1    -- Show status
   *    countdown = 1    -- Show status, until movement
   *    countdown = 0    -- Show position
   */
  if (forceUpdate || status_changed()) {
    #if ENABLED(STATUS_MESSAGE_SCROLLING)
      status_scroll_pos = 0;
    #endif
    #ifndef STATUS_EXPIRE_SECONDS
      #define STATUS_EXPIRE_SECONDS 20
    #endif
    countdown = lcd_strlen(lcd_status_message) ? STATUS_EXPIRE_SECONDS : 0;
    draw_status_message(lcd_status_message);
    blink_changed(); // Clear changed flag
  }
  else if (countdown > 1 && blink_changed()) {
    countdown--;
    #if ENABLED(STATUS_MESSAGE_SCROLLING)
      draw_status_message(lcd_status_message);
    #endif
  }
  else if (countdown > 0 && blink_changed()) {
    if (position_changed()) {
      countdown--;
      forceUpdate = true;
    }
    #if ENABLED(STATUS_MESSAGE_SCROLLING)
      draw_status_message(lcd_status_message);
    #endif
  }
  if (countdown == 0 && (forceUpdate || position_changed() ||
    #if DISABLED(DISABLE_REDUCED_ACCURACY_WARNING)
      blink_changed()
    #endif
  )) {
    draw_position(
      current_position[X_AXIS],
      current_position[Y_AXIS],
      current_position[Z_AXIS],
      #if ENABLED(DISABLE_REDUCED_ACCURACY_WARNING)
        true
      #else
        axis_known_position[X_AXIS] &&
        axis_known_position[Y_AXIS] &&
        axis_known_position[Z_AXIS]
      #endif
    );
  }
}

void ST7920_Lite_Status_Screen::update_progress(const bool forceUpdate) {
  const uint8_t percent_done =
    #if ENABLED(SDSUPPORT)
      card.percentDone()
    #else
      0
    #endif
  ;

  // Since the progress bar involves writing
  // quite a few bytes to GDRAM, only do this
  // when an update is actually necessary.

  static uint8_t last_progress = 0;
  if (!forceUpdate && last_progress == percent_done) return;
  last_progress = percent_done;

  draw_progress_bar(percent_done);
}

void ST7920_Lite_Status_Screen::update(const bool forceUpdate) {
  cs();
  update_indicators(forceUpdate);
  update_status_or_position(forceUpdate);
  update_progress(forceUpdate);
  ncs();
}

void ST7920_Lite_Status_Screen::reset_state_from_unknown() {
  _extended_function_set(true, true); // Do it twice as only one bit
  _extended_function_set(true, true); // get set at a time.
  _scroll_or_addr_select(false);
}

void ST7920_Lite_Status_Screen::on_entry() {
  cs();
  reset_state_from_unknown();
  clear();
  clear_gdram();
  draw_static_elements();
  update(true);
  ncs();
}

void ST7920_Lite_Status_Screen::on_exit() {
  cs();
  clear();
  _extended_function_set(true, true); // Restore state to what u8g expects.
  ncs();
}

// This is called prior to the KILL screen to
// clear the screen so we don't end up with a
// garbled display.
void ST7920_Lite_Status_Screen::clear_text_buffer() {
  cs();
  reset_state_from_unknown();
  clear();
  _extended_function_set(true, true); // Restore state to what u8g expects.
  ncs();
}

static void lcd_implementation_status_screen() {
  ST7920_Lite_Status_Screen::update(false);
}

/**
 * In order to properly update the lite Status Screen,
 * we must know when we have entered and left the
 * Status Screen. Since the ultralcd code is not
 * set up for doing this, we call this function before
 * each update indicating whether the current screen
 * is the Status Screen.
 *
 * This function keeps track of whether we have left or
 * entered the Status Screen and calls the on_entry()
 * and on_exit() methods for cleanup.
 */
static void lcd_in_status(const bool inStatus) {
  static bool lastInStatus = false;
  if (lastInStatus == inStatus) return;
  if ((lastInStatus = inStatus))
    ST7920_Lite_Status_Screen::on_entry();
  else
    ST7920_Lite_Status_Screen::on_exit();
}
